Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-02-18 | TOLTECS: Make GPL headers consistent in themselves. | Johannes Schickel | |
2012-09-11 | TOLTECS: Store channel volume/panning information in saved games | Filippos Karapetis | |
2012-09-11 | TOLTECS: Implement volume handling and toggling of speech/text | Filippos Karapetis | |
2011-11-21 | TOLTECS: Sync scene sounds when saving/loading | Filippos Karapetis | |
2011-11-20 | TOLTECS: Updated TODO | Filippos Karapetis | |
- Updated locations where the animation hack is necessary - Fixed crashes on scene changes (with a TODO) - MIDI Music is always XMIDI - sfClearScreen() doesn't seem to be necessary | |||
2011-11-20 | TOLTECS: Fix compilation after sound->audio directory rename. | David Turner | |
2011-11-20 | TOLTECS: Reduced header dependencies | Filippos Karapetis | |
2011-11-20 | TOLTECS: Reduced header dependencies | Filippos Karapetis | |
2011-11-20 | TOLTECS: Fixed compilation and reduced header dependencies a bit | Filippos Karapetis | |
2011-11-20 | TOLTECS: - New constant kMaxChannels instead of number for clarity | Benjamin Haisch | |
2011-11-20 | TOLTECS: Fixed compilation with the latest trunk changes. | Filippos Karapetis | |
This change also unveiled a serious problem: the same include files are used EVERYWHERE (e.g. code manipulating the screen is using sound includes). Added a FIXME concerning this | |||
2011-11-20 | TOLTECS: - Added enum for sound channel type | Benjamin Haisch | |
- Added isPointInside | |||
2011-11-20 | TOLTECS: Implemented preliminary sound playback; some stuff is still missing ↵ | Benjamin Haisch | |
(correct volumes etc.) |