Age | Commit message (Collapse) | Author |
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to skipThumbnail)
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crash before the first scene
- sfHandleInput
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in makeRawStream)
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This change also unveiled a serious problem: the same include files are used EVERYWHERE (e.g. code manipulating the screen is using sound includes). Added a FIXME concerning this
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before, though I don't recall why exactly I did that; now I use the font height as-is)
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editing of the savegame description
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fixed some early bugs
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- Minor cleanup
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not 64 like in the original)
- Minor cleanup
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ResourceCache needs more work since resources are never freed (which is bad).
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- Renaming
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- Added isPointInside
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original game extracts resources from WESTERN to HD to increase access speed)
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- Added a warning for the yet unimplemented palette transparency code
- Removed "debug" calls from script, they weren't that useful
- Removed unneccessary delete in the MoviePlayer
- Fixed the renderer (hopefully?)
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- Fixed return values in savegame/loadgame
- Some minor cleanup
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