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2011-11-20TOLTECS: Fix compilationBenjamin Haisch
2011-11-20TOLTECS: Fix Compilation After Graphics::Surface PixelFormat changes.David Turner
2011-11-20TOLTECS: Fix Compilation After Base Code Header Changes.David Turner
2011-11-20TOLTECS: Fix bugsBenjamin Haisch
- Save scene parameters before playing a movie and restore them afterwards (fixes crash) - Fix text disappearing too fast - Implement script function sfGetCameraChanged - Replace nop script functions with stubs which print debug info when called - Some cleanup, remove obsolete TODOs
2011-11-20TOLTECS: Updated For OSystem Palette RGBA->RGB Change.David Turner
2011-11-20TOLTECS: Fix compilation after sound->audio directory rename.David Turner
2011-11-20TOLTECS: Sync with the latest changes in trunkFilippos Karapetis
2011-11-20TOLTECS: Use CursorMan instead of OSystem for showMouseBenjamin Haisch
2011-11-20TOLTECS: Rewrote ArchiveReader::dump() to use Common::DumpFile()Filippos Karapetis
2011-11-20TOLTECS: Added comments on main game loop, and added a FIXMEFilippos Karapetis
2011-11-20TOLTECS: Reduced header dependencies and removed a TODOFilippos Karapetis
2011-11-20TOLTECS: Reduced header dependenciesFilippos Karapetis
2011-11-20TOLTECS: Added ScummVM headersFilippos Karapetis
2011-11-20TOLTECS: Reduced header dependenciesFilippos Karapetis
2011-11-20TOLTECS: Reduced header dependenciesFilippos Karapetis
2011-11-20TOLTECS: Reduced header dependenciesFilippos Karapetis
2011-11-20TOLTECS: Reduced header dependenciesFilippos Karapetis
2011-11-20TOLTECS: Reduced header dependenciesFilippos Karapetis
2011-11-20TOLTECS: Added some FIXME commentsFilippos Karapetis
2011-11-20TOLTECS: Fixed compilation and reduced header dependencies a bitFilippos Karapetis
2011-11-20TOLTECS: Fix compilationBenjamin Haisch
2011-11-20TOLTECS: - New constant kMaxChannels instead of number for clarityBenjamin Haisch
2011-11-20TOLTECS: - Fix regression in movie player (use drawScreen instead of ↵Benjamin Haisch
updateScreen)
2011-11-20TOLTECS: - More work on the menu system, saving and loading from there is ↵Benjamin Haisch
now possible - Add blastSprite method which draws a sprite directly to the frontScreen without the renderQueue - Add F10 scancode in sfHandleInput to open the menu
2011-11-20TOLTECS: - Undef menu test code (oops)Benjamin Haisch
- Rename updateScreen to drawScreen - Move code from sfUpdateScreen to engine updateScreen - Use better screen sync code to get closer to the original game's speed
2011-11-20TOLTECS: - Work on the menu system (use strings from resources instead of ↵Benjamin Haisch
hardcoded ones) - ...and load the system strings from the resource on startup - Only redraw menu screen when required - Change parameters for some text functions from byte* to const byte* - Rename some mouse vars
2011-11-20TOLTECS: Fixed compilationFilippos Karapetis
2011-11-20TOLTECS: - Implement kSupportsLoadingDuringStartupBenjamin Haisch
2011-11-20TOLTECS: Update todo (no real fixes, though)Benjamin Haisch
2011-11-20TOLTECS: - Don't add test entries to the save/loadgame menuBenjamin Haisch
2011-11-20TOLTECS: Sync with the latest ScummVM changes (renamed skipThumbnailHeader ↵Filippos Karapetis
to skipThumbnail)
2011-11-20TOLTECS: - Hopefully fixed a bug in findRectAtPoint which causes the game to ↵Benjamin Haisch
crash before the first scene - sfHandleInput
2011-11-20TOLTECS: Fix warningBenjamin Haisch
2011-11-20TOLTECS: Fix warningBenjamin Haisch
2011-11-20TOLTECS: Added detection entries for French and Spanish versionsBenjamin Haisch
2011-11-20TOLTECS: Fix compilation with trunkBenjamin Haisch
2011-11-20TOLTECS: Rename savegame version defineBenjamin Haisch
2011-11-20TOLTECS: Fixed compilation with current SVN changesBenjamin Haisch
2011-11-20TOLTECS: Fixed compilationBenjamin Haisch
2011-11-20TOLTECS: Fix bug caused by most recent revision (don't free the audio data ↵Benjamin Haisch
in makeRawStream)
2011-11-20TOLTECS: Fixed compilationFilippos Karapetis
2011-11-20TOLTECS: Fixed compilation with the latest trunk changes.Filippos Karapetis
This change also unveiled a serious problem: the same include files are used EVERYWHERE (e.g. code manipulating the screen is using sound includes). Added a FIXME concerning this
2011-11-20TOLTECS: Fixed compilation with the latest trunkFilippos Karapetis
2011-11-20TOLTECS: Fixed compilation with the latest trunk changesFilippos Karapetis
2011-11-20TOLTECS: Fixed compilationBenjamin Haisch
2011-11-20TOLTECS: Fixed compilation with the latest sound changes in the trunkFilippos Karapetis
2011-11-20TOLTECS: Silenced warningFilippos Karapetis
2011-11-20TOLTECS: Fixed compilationBenjamin Haisch
2011-11-20TOLTECS: Sync with ScummVM rev. 46379Filippos Karapetis
2011-11-20TOLTECS: Added GUI options to detection entriesBenjamin Haisch