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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
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engines
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tony
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detection.cpp
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Commit message (
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Author
2016-01-26
TONY: Only request actual save slots in listSaves.
Johannes Schickel
2014-02-18
TONY: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-17
TONY: Indent REGISTER_PLUGIN_* for consistency.
Johannes Schickel
2013-08-03
TONY: Take advantage of Surface::getPixels.
Johannes Schickel
2013-08-03
TONY: Prefer getBasePtr over direct Surface::pixels access.
Johannes Schickel
2013-08-02
TONY: Simplify thumbnail loading code.
Alyssa Milburn
2012-11-12
TONY: Cleanup whitespace formatting.
D G Turner
2012-08-25
TONY: Store savegame names with Common::String.
Alyssa Milburn
2012-06-06
TONY: Rename variables and functions in game.h
Strangerke
2012-06-04
TONY: Rename variables and functions in tony.h
Strangerke
2012-05-28
TONY: Add support for using the compressed version of the demo
Matthew Hoops
2012-05-21
TONY: Some more code formatting
Strangerke
2012-05-17
TONY: Fix compiling with GCC
Torbjörn Andersson
2012-05-17
TONY: Handle translating savegame thumbnail for display in ScummVM GMM
Paul Gilbert
2012-05-17
TONY: Work on enabling GMM saving and loading
Paul Gilbert
2012-05-14
TONY: Fix some formatting
Strangerke
2012-05-14
TONY: Implemented list-saves and delete save functionality
Paul Gilbert
2012-04-30
TONY: More header files and functionality added
Paul Gilbert
2012-04-25
TONY: Created skeleton engine
Paul Gilbert