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path: root/engines/tony/detection_tables.h
AgeCommit message (Collapse)Author
2014-02-18TONY: Make GPL headers consistent in themselves.Johannes Schickel
2013-06-11TONY: Add detection for German "Shoe Box", bug #3582420Strangerke
2013-06-11TONY: Add detection for English version unpackedStrangerke
Thanks Tomaso for reporting the problem
2012-11-12TONY: Cleanup whitespace formatting.D G Turner
This is mainly removal of extraneous blank lines, reformatting indents to tab characters and other minor non-functional changes to improve compliance with Code Formatting Conventions.
2012-10-26Add detection for original Italian version.Giovanni Bajo
2012-09-10TONY: Add German/Czech detection entries.Alyssa Milburn
2012-07-15TONY: Change platform from DOS to WindowsTorbjörn Andersson
This is cosmetic, just to keep the detector from saying that Tony Tough is a DOS game.
2012-06-17TONY: Missed one word in previous commit (thanks clone2727)Strangerke
2012-06-06TONY: Added sub-folders for full English game and revised detection entryPaul Gilbert
2012-06-04TONY: Fix english CD detection entry.D G Turner
2012-06-04TONY: Modify detection in order to use roasted.mpc too. Add French, German, ↵Strangerke
Italian and Polish versions. This also breaks the English game detection. To be fixed!
2012-06-02TONY: Correcting full english version detection entries.D G Turner
Though the CD contains installshield cabinets, these don't contain the required datafiles. These are instead already found on the CD in the directories named "Music", "Voices" and "Roasted". The last of these contains the main datafiles and executables. It appears the installshield cabinet format here is using a rare "external" link format pointing to the files and folders on the CD. Since the files are on the CD anyway, the "compressed" entry is not required. However, the detection entry is likely to need some more changes to support detection of these in the original CD folder structure..
2012-06-02TONY: Add detection entries for full english game release.D G Turner
Also, now versions using uncompressed game data will be marked with "Extracted" in the launcher detection description. This should help in detecting any performance issues in future bug reports from user using compressed vs. extracted game data.
2012-06-02TONY: Remove TEMPORARY_DISABLED define from detection tables.D G Turner
2012-05-28TONY: Add support for using the compressed version of the demoMatthew Hoops
2012-05-12TONY: Conversion of more methods to coroutinesPaul Gilbert
2012-04-25TONY: Created skeleton enginePaul Gilbert