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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
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engines
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tony
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game.cpp
Age
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Author
2012-05-19
TONY: Removed deprecated MPAL stubs file
Paul Gilbert
2012-05-14
TONY: Fix some formatting
Strangerke
2012-05-14
TONY: Remove original header
Strangerke
2012-05-13
TONY: Beginnings of refactoring Globals into their own class
Paul Gilbert
2012-05-12
TONY: Fix compiler warning
Torbjörn Andersson
2012-05-13
TONY: Converted object passing to use const reference where appropriate.
Paul Gilbert
2012-05-12
TONY: Properly implement game saving and loading.
Paul Gilbert
2012-05-12
TONY: Conversion of more methods to coroutines
Paul Gilbert
2012-05-11
TONY: Refactored Tony to use the Common coroutine scheduler
Paul Gilbert
2012-05-09
TONY: Refactored out usage of nullContext in favour of proper coroutines
Paul Gilbert
2012-05-09
TONY: Completed bulk of initial coro refactoring
Paul Gilbert
2012-05-06
TONY: Further conversion of initially launched threads to processes.
Paul Gilbert
2012-05-05
TONY: Fix another memory leak identified by Valgrind
Paul Gilbert
2012-05-05
TONY: Fixed some more Valgrind identified memory leaks
Paul Gilbert
2012-05-04
TONY: Fixed many warnings identified by gcc
Paul Gilbert
2012-05-04
TONY: Fix invalid casts and remove some unused variables
Paul Gilbert
2012-05-04
TONY: Converted anonymous structs to have explicit names
Paul Gilbert
2012-05-03
TONY: Formatting fixes
Paul Gilbert
2012-05-03
TONY: Engine is now compiling and linking again
Paul Gilbert
2012-05-03
TONY: Implemented other classes in game.cpp
Paul Gilbert
2012-05-01
TONY: Cleanup of GfxEngine, and added RMTony class methods
Paul Gilbert
2012-05-01
TONY: Implemented GfxEngine code
Paul Gilbert
2012-04-30
TONY: More header files and functionality added
Paul Gilbert
2012-04-30
TONY: Added include files for graphics engine and all dependent classes
Paul Gilbert
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