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path: root/engines/tony/game.h
AgeCommit message (Expand)Author
2012-08-27TONY: Remove various bits of unused code.Alyssa Milburn
2012-08-25TONY: Store savegame names with Common::String.Alyssa Milburn
2012-08-25TONY: Animate mouse cursors.Alyssa Milburn
2012-07-02TONY: Refactored the Sepia (B & W) mode so the cursor is converted as wellPaul Gilbert
2012-06-21TONY: Some more renaming (thanks Hkz)Strangerke
2012-06-18TONY: Remove useless void in function declarationStrangerke
2012-06-17TONY: Move functions comment to doxygen formatStrangerke
2012-06-16TONY: Translate some Italian terms, rename enumsStrangerke
2012-06-13TONY: Refactor RMPointer class to use the ScummVM CursorManPaul Gilbert
2012-06-11TONY: Rename variables in game.h and gfxcore.hStrangerke
2012-06-07TONY: Rename variables and functions in utils.hStrangerke
2012-06-07TONY: Rename variables and functions in loc.h and tonychar.hStrangerke
2012-06-06TONY: Rename variables and functions in game.hStrangerke
2012-06-05TONY: Some renamingStrangerke
2012-06-05TONY: Some more renamingStrangerke
2012-06-02TONY: Fixed memory leaks with the Options screenPaul Gilbert
2012-05-20TONY: Converting Italian comments to EnglishPaul Gilbert
2012-05-20TONY: Converting Italian comments to English and formattingPaul Gilbert
2012-05-14TONY: Fix some formattingStrangerke
2012-05-14TONY: Implemented list-saves and delete save functionalityPaul Gilbert
2012-05-14TONY: Remove original headerStrangerke
2012-05-13TONY: Beginnings of refactoring Globals into their own classPaul Gilbert
2012-05-13TONY: Converted object passing to use const reference where appropriate.Paul Gilbert
2012-05-12TONY: Conversion of more methods to coroutinesPaul Gilbert
2012-05-09TONY: Refactored out usage of nullContext in favour of proper coroutinesPaul Gilbert
2012-05-01TONY: Implemented GfxEngine codePaul Gilbert
2012-04-30TONY: Added include files for graphics engine and all dependent classesPaul Gilbert