aboutsummaryrefslogtreecommitdiff
path: root/engines/tony/gfxcore.cpp
AgeCommit message (Collapse)Author
2014-10-28TONY: Fix image loading on BE systems againFilippos Karapetis
This was originally changed in commit 43520ce4f3, but it has been removed accidentally in commit 84fb3e816d
2014-06-17TONY: Switch to 565 screen format.Alyssa Milburn
The old (555) screen format is not supported by some backends. This leaves the savegame thumbnails as 555 (for compatibility).
2014-02-28TONY: Reduce the scope of more variablesStrangerke
2014-02-18TONY: Make GPL headers consistent in themselves.Johannes Schickel
2013-10-13TONY: Initialise _buf and _origBuf in second RMGfxBuffer constructorTorbjörn Andersson
I think this fixes CID 1086888, but I haven't been able to find where in the game this constructor is used.
2013-07-19TONY: Remove debug message from last commit. Oops.Torbjörn Andersson
2013-07-19TONY: Fix parameter to RMGfxSourceBuffer8RLEWordAA::init()Torbjörn Andersson
The method it is meant to override uses "const byte *buf" so this one should too. I don't know if/when it's called, but fuzzie tells me it should be a harmless change. Hopefully fixes CID 1003892.
2012-11-20TONY: Fix compiler warnings about possible "used before set" variables.D G Turner
Looking at this code and the code in clip2D, this shouldn't happen, but this will prevent any future issues.
2012-11-13TONY: Fix image loading on BE systems.D G Turner
Thanks to wjp and fuzzie for working out the cause.
2012-11-12TONY: Cleanup whitespace formatting.D G Turner
This is mainly removal of extraneous blank lines, reformatting indents to tab characters and other minor non-functional changes to improve compliance with Code Formatting Conventions.
2012-09-26JANITORIAL: Remove trailing whitespaces.Johannes Schickel
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//'
2012-09-08TONY: More renaming, reduce some variable scopesStrangerke
2012-09-02TONY: Move code from .h to .cpp filesStrangerke
2012-09-01TONY: Move some more code from .h to .cpp filesStrangerke
2012-08-29TONY: Replace C-style comments by C++-style ones.Strangerke
Also translate some more Italian comments
2012-08-28TONY: Fix some for and if statements with bad coding styleStrangerke
2012-08-28TONY: Get rid of RMDataStream.Alyssa Milburn
2012-08-27TONY: Remove various bits of unused code.Alyssa Milburn
2012-08-27TONY: Fix width of flipped dirty rects.Alyssa Milburn
2012-08-25TONY: Replace copyMemory with memcpy.Alyssa Milburn
2012-08-25TONY: Mark screen dirty in RMGfxClearTask.Alyssa Milburn
This fixes the "A LONG TIME AFTER..." screen when talking to the old woman in the booth. Thanks to eriktorbjorn for noticing it.
2012-08-25TONY: Use the right dirty rects for drawAA.Alyssa Milburn
This makes it match the relevant non-AA code, and fixes problems due to the invalid rects. (Perhaps we don't need dirty rects here at all though, since all the callers seem to call the non-AA code first with the same parameters?)
2012-08-25TONY: Ignore draw attempts with non-positive width/height.Alyssa Milburn
This avoids an invalid dirty rect (width -1) during the introduction scene inside Halloween Park.
2012-08-01TONY: Clip width to avoid crash when drawing flipped spriteTorbjörn Andersson
This fixes - or at least work around - a failed assertion when Pantagruel leaves the office at the beginning of the game.
2012-07-26TONY: Don't pass uninitialised rect to addDirtyRect()Torbjörn Andersson
Wait until after we have the destination rect. Unfortunately, this does not fix any of the graphical glitches during the intro.
2012-07-02TONY: Refactored the Sepia (B & W) mode so the cursor is converted as wellPaul Gilbert
2012-06-23TONY: Merge of dirty rect functionalityPaul Gilbert
2012-06-21TONY: Fix for adding dirty rects for 8-bit RLE imagesPaul Gilbert
2012-06-18TONY: Remove useless void in function declarationStrangerke
2012-06-17TONY: American-ification of English usedStrangerke
2012-06-16TONY: Initial commit of in progress dirty rect handlingPaul Gilbert
2012-06-15TONY: Silent more CppCheck warnings, remove an unused globalStrangerke
2012-06-14TONY: Removed unused global static object and associated methodPaul Gilbert
2012-06-14TONY: Silent some CppCheck warningsStrangerke
2012-06-12TONY: Translate some more comments into EnglishStrangerke
2012-06-11TONY: Rename variables in game.h and gfxcore.hStrangerke
2012-06-11TONY: Rename variables in utils.hStrangerke
2012-06-09TONY: Rename more globalsStrangerke
2012-06-07TONY: Some more renamingStrangerke
2012-06-07TONY: Rename variables and functions in utils.hStrangerke
2012-06-05TONY: Some renamingStrangerke
2012-06-05TONY: Some more renamingStrangerke
2012-05-21TONY: Some more code formattingStrangerke
2012-05-20TONY: Miscellaneous comment translations and comment cleanupPaul Gilbert
2012-05-20TONY: Removal of code that was commented out in the original sourcePaul Gilbert
2012-05-20TONY: Converting Italian comments to English and formattingPaul Gilbert
2012-05-14TONY: Fix some formattingStrangerke
2012-05-14TONY: Remove original headerStrangerke
2012-05-13TONY: Beginnings of refactoring Globals into their own classPaul Gilbert
2012-05-13TONY: Disabled target buffer mutex which isn't needed anymorePaul Gilbert