Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-05-07 | TONY: Enforce code formatting guidelines | Adrian Frühwirth | |
These are all commented out but let's update them nevertheless to reflect earlier renames of the methods in question. | |||
2016-05-09 | TONY: Removing more redundant checks | Eugene Sandulenko | |
2016-05-04 | TONY: Remove redundant checks | Eugene Sandulenko | |
Since we have ((color & 0x1f) * 6) / 6, it cannot be > 0x1f, thus removing these checks as redundant. | |||
2014-10-28 | TONY: Fix image loading on BE systems again | Filippos Karapetis | |
This was originally changed in commit 43520ce4f3, but it has been removed accidentally in commit 84fb3e816d | |||
2014-06-17 | TONY: Switch to 565 screen format. | Alyssa Milburn | |
The old (555) screen format is not supported by some backends. This leaves the savegame thumbnails as 555 (for compatibility). | |||
2014-02-28 | TONY: Reduce the scope of more variables | Strangerke | |
2014-02-18 | TONY: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-10-13 | TONY: Initialise _buf and _origBuf in second RMGfxBuffer constructor | Torbjörn Andersson | |
I think this fixes CID 1086888, but I haven't been able to find where in the game this constructor is used. | |||
2013-07-19 | TONY: Remove debug message from last commit. Oops. | Torbjörn Andersson | |
2013-07-19 | TONY: Fix parameter to RMGfxSourceBuffer8RLEWordAA::init() | Torbjörn Andersson | |
The method it is meant to override uses "const byte *buf" so this one should too. I don't know if/when it's called, but fuzzie tells me it should be a harmless change. Hopefully fixes CID 1003892. | |||
2012-11-20 | TONY: Fix compiler warnings about possible "used before set" variables. | D G Turner | |
Looking at this code and the code in clip2D, this shouldn't happen, but this will prevent any future issues. | |||
2012-11-13 | TONY: Fix image loading on BE systems. | D G Turner | |
Thanks to wjp and fuzzie for working out the cause. | |||
2012-11-12 | TONY: Cleanup whitespace formatting. | D G Turner | |
This is mainly removal of extraneous blank lines, reformatting indents to tab characters and other minor non-functional changes to improve compliance with Code Formatting Conventions. | |||
2012-09-26 | JANITORIAL: Remove trailing whitespaces. | Johannes Schickel | |
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//' | |||
2012-09-08 | TONY: More renaming, reduce some variable scopes | Strangerke | |
2012-09-02 | TONY: Move code from .h to .cpp files | Strangerke | |
2012-09-01 | TONY: Move some more code from .h to .cpp files | Strangerke | |
2012-08-29 | TONY: Replace C-style comments by C++-style ones. | Strangerke | |
Also translate some more Italian comments | |||
2012-08-28 | TONY: Fix some for and if statements with bad coding style | Strangerke | |
2012-08-28 | TONY: Get rid of RMDataStream. | Alyssa Milburn | |
2012-08-27 | TONY: Remove various bits of unused code. | Alyssa Milburn | |
2012-08-27 | TONY: Fix width of flipped dirty rects. | Alyssa Milburn | |
2012-08-25 | TONY: Replace copyMemory with memcpy. | Alyssa Milburn | |
2012-08-25 | TONY: Mark screen dirty in RMGfxClearTask. | Alyssa Milburn | |
This fixes the "A LONG TIME AFTER..." screen when talking to the old woman in the booth. Thanks to eriktorbjorn for noticing it. | |||
2012-08-25 | TONY: Use the right dirty rects for drawAA. | Alyssa Milburn | |
This makes it match the relevant non-AA code, and fixes problems due to the invalid rects. (Perhaps we don't need dirty rects here at all though, since all the callers seem to call the non-AA code first with the same parameters?) | |||
2012-08-25 | TONY: Ignore draw attempts with non-positive width/height. | Alyssa Milburn | |
This avoids an invalid dirty rect (width -1) during the introduction scene inside Halloween Park. | |||
2012-08-01 | TONY: Clip width to avoid crash when drawing flipped sprite | Torbjörn Andersson | |
This fixes - or at least work around - a failed assertion when Pantagruel leaves the office at the beginning of the game. | |||
2012-07-26 | TONY: Don't pass uninitialised rect to addDirtyRect() | Torbjörn Andersson | |
Wait until after we have the destination rect. Unfortunately, this does not fix any of the graphical glitches during the intro. | |||
2012-07-02 | TONY: Refactored the Sepia (B & W) mode so the cursor is converted as well | Paul Gilbert | |
2012-06-23 | TONY: Merge of dirty rect functionality | Paul Gilbert | |
2012-06-21 | TONY: Fix for adding dirty rects for 8-bit RLE images | Paul Gilbert | |
2012-06-18 | TONY: Remove useless void in function declaration | Strangerke | |
2012-06-17 | TONY: American-ification of English used | Strangerke | |
2012-06-16 | TONY: Initial commit of in progress dirty rect handling | Paul Gilbert | |
2012-06-15 | TONY: Silent more CppCheck warnings, remove an unused global | Strangerke | |
2012-06-14 | TONY: Removed unused global static object and associated method | Paul Gilbert | |
2012-06-14 | TONY: Silent some CppCheck warnings | Strangerke | |
2012-06-12 | TONY: Translate some more comments into English | Strangerke | |
2012-06-11 | TONY: Rename variables in game.h and gfxcore.h | Strangerke | |
2012-06-11 | TONY: Rename variables in utils.h | Strangerke | |
2012-06-09 | TONY: Rename more globals | Strangerke | |
2012-06-07 | TONY: Some more renaming | Strangerke | |
2012-06-07 | TONY: Rename variables and functions in utils.h | Strangerke | |
2012-06-05 | TONY: Some renaming | Strangerke | |
2012-06-05 | TONY: Some more renaming | Strangerke | |
2012-05-21 | TONY: Some more code formatting | Strangerke | |
2012-05-20 | TONY: Miscellaneous comment translations and comment cleanup | Paul Gilbert | |
2012-05-20 | TONY: Removal of code that was commented out in the original source | Paul Gilbert | |
2012-05-20 | TONY: Converting Italian comments to English and formatting | Paul Gilbert | |
2012-05-14 | TONY: Fix some formatting | Strangerke | |