Age | Commit message (Expand) | Author |
2012-05-13 | TONY: Converted object passing to use const reference where appropriate. | Paul Gilbert |
2012-05-13 | TONY: Added FIXME for unsafe pointer conversion | Paul Gilbert |
2012-05-12 | TONY: Properly implement game saving and loading. | Paul Gilbert |
2012-05-12 | TONY: Conversion of more methods to coroutines | Paul Gilbert |
2012-05-11 | TONY: Refactored Tony to use the Common coroutine scheduler | Paul Gilbert |
2012-05-11 | TONY: Fixed some missed methods to coroutines | Paul Gilbert |
2012-05-09 | TONY: Refactored out usage of nullContext in favour of proper coroutines | Paul Gilbert |
2012-05-09 | TONY: Completed bulk of initial coro refactoring | Paul Gilbert |
2012-05-06 | TONY: Refactored RMInput class to use ScummVM event loop | Paul Gilbert |
2012-05-06 | TONY: Further conversion of initially launched threads to processes. | Paul Gilbert |
2012-05-05 | TONY: Added some class field initialisations | Paul Gilbert |
2012-05-05 | TONY: Created dummy event loop and started work on converting RMWindow class | Paul Gilbert |
2012-05-05 | TONY: Fixed some memory leaks identified by Valgrind | Paul Gilbert |
2012-05-05 | TONY: A few more compiler warning fixes | Paul Gilbert |
2012-05-04 | TONY: Some formatting fixes | Paul Gilbert |
2012-05-04 | TONY: Implemented some missing and incorrect init code | Paul Gilbert |
2012-05-03 | TONY: Formatting fixes | Paul Gilbert |
2012-05-03 | TONY: Engine is now compiling and linking again | Paul Gilbert |
2012-05-01 | TONY: Implemented GfxEngine code | Paul Gilbert |
2012-04-30 | TONY: Added include files for graphics engine and all dependent classes | Paul Gilbert |