Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-12-17 | TONY: Add a reset function in RMWindow in order to group variable initialization | Strangerke | |
2013-12-07 | TONY: Add missing getDebugger() for engine API. | D G Turner | |
2013-11-24 | BUILD: Remove need for engine.mk in each engine directory. | D G Turner | |
Each engine now only has to provide a single configure.engine file adding the engine into the configure script, which then produces the required other files automatically. | |||
2013-11-24 | BUILD: Remove need for engine-plugin.h in engines. | D G Turner | |
This is now generated automatically by the configure script from the engine directory names. | |||
2013-11-24 | BUILD: Split engines/plugins_table header down to a file per engine. | D G Turner | |
This is the third and final commit enabling fully pluggable engines. Now providing an engine folder contains a configure.engine, engine.mk and engine-plugin.h file, it will be picked up automatically by the configure script. | |||
2013-11-24 | BUILD: Split engines.mk down to a single file per engine. | D G Turner | |
This is the second part of allowing engines to be added dynamically. Each folder in engines/ which must contain a file named "engine.mk" containing the make definitions for that engine. | |||
2013-11-24 | BUILD: Split configure.engines down to a single file per engine. | D G Turner | |
This is the first part of allowing engines to be added dynamically. They are placed into a folder in engines/ which must contain a file named "configure.engine" to add the engine, which is pulled into the top level configure script automatically. | |||
2013-11-23 | TONY: Janitorial - Fix spacing errors | Strangerke | |
2013-10-13 | TONY: Initialise _buf and _origBuf in second RMGfxBuffer constructor | Torbjörn Andersson | |
I think this fixes CID 1086888, but I haven't been able to find where in the game this constructor is used. | |||
2013-09-28 | TONY: Fix compilation on FreeBSD with C++-11 enabled. | D G Turner | |
This is part of bug #3615056 and is due to NULL being defined as nullptr when C++-11 is enabled, which is not valid being assigned to a integer value. | |||
2013-08-03 | TONY: Take advantage of Surface::getPixels. | Johannes Schickel | |
2013-08-03 | TONY: Prefer getBasePtr over direct Surface::pixels access. | Johannes Schickel | |
2013-08-02 | TONY: Add a hack to work around amigaos4 issues. | Alyssa Milburn | |
2013-08-02 | TONY: Fix thumbnails on BE. | Alyssa Milburn | |
2013-08-02 | TONY: Fix savegames on BE (this breaks compatibility). | Alyssa Milburn | |
2013-08-02 | TONY: Simplify thumbnail loading code. | Alyssa Milburn | |
2013-07-19 | TONY: Remove debug message from last commit. Oops. | Torbjörn Andersson | |
2013-07-19 | TONY: Fix parameter to RMGfxSourceBuffer8RLEWordAA::init() | Torbjörn Andersson | |
The method it is meant to override uses "const byte *buf" so this one should too. I don't know if/when it's called, but fuzzie tells me it should be a harmless change. Hopefully fixes CID 1003892. | |||
2013-06-11 | TONY: Add detection for German "Shoe Box", bug #3582420 | Strangerke | |
2013-06-11 | TONY: Add detection for English version unpacked | Strangerke | |
Thanks Tomaso for reporting the problem | |||
2013-06-10 | TONY: Remove varargs from mpalQueryCORO(). CID 1002105 | Torbjörn Andersson | |
It didn't always reach va_end(), but rather than adding a call it makes more sense to just drop the varargs from it, since it didn't use it anyway. | |||
2013-06-02 | TONY: Fix memory leak on save game failure (CID 1003579) | Torbjörn Andersson | |
Though shouldn't it also alert the user to the failure? | |||
2013-06-02 | TONY: Fix potential memory leak | Torbjörn Andersson | |
Unfortunately, I'm not sure where and when this function is called. But this should be correct. CID 1003575 | |||
2012-11-20 | TONY: Fix compiler warnings about possible "used before set" variables. | D G Turner | |
Looking at this code and the code in clip2D, this shouldn't happen, but this will prevent any future issues. | |||
2012-11-14 | TONY: Fixed scripted exit to use engine method, rather than error(). | D G Turner | |
This fixes bug #3586252 ("TONY: Game errors out when exiting via the menu"). | |||
2012-11-13 | TONY: Fix image loading on BE systems. | D G Turner | |
Thanks to wjp and fuzzie for working out the cause. | |||
2012-11-12 | TONY: Fix resource loading on BE systems | Willem Jan Palenstijn | |
Thanks to digitall for debugging and testing. | |||
2012-11-12 | TONY: Fix compiler warnings in Input class. | D G Turner | |
2012-11-12 | TONY: Cleanup whitespace formatting. | D G Turner | |
This is mainly removal of extraneous blank lines, reformatting indents to tab characters and other minor non-functional changes to improve compliance with Code Formatting Conventions. | |||
2012-11-11 | TONY: Replace Input class internal buffers with Common standard. | D G Turner | |
The mouse position is now represented internally by Common::Point and the keyDown buffer is an array of Common::Keycode values for depressed keys. | |||
2012-11-11 | TONY: Remove further unused code from Input class. | D G Turner | |
2012-11-11 | TONY: Remove unused functions from Input class. | D G Turner | |
2012-11-02 | TONY: Fix endianness issue when saving/loading inventory | Willem Jan Palenstijn | |
2012-11-01 | Merge pull request #290 from rasky/fix_sfx_volumes | Paul Gilbert | |
TONY: fix volumes of sound effects. | |||
2012-10-27 | TONY: Fix AmigaOS build (bug #3580541) | Willem Jan Palenstijn | |
2012-10-26 | TONY: fix volumes of sound effects. | Giovanni Bajo | |
The game was using a logarithmic scale (through DirectSound) so we need a log->linear conversion to feed the mixer. | |||
2012-10-26 | Merge pull request #289 from rasky/add_italian_version | Strangerke | |
Add detection for original Italian version. | |||
2012-10-26 | TONY: Fix translation of Italian comment | Willem Jan Palenstijn | |
Thanks to Giovanni Bajo for noticing and correcting this. | |||
2012-10-26 | Add detection for original Italian version. | Giovanni Bajo | |
2012-10-15 | TONY: Fix music bug - 2 songs played simultaneously eventually | Strangerke | |
2012-09-28 | TONY: Fix German fonts | Strangerke | |
2012-09-26 | TONY: In French version, fix 'ê' in hotspot names by replacing it by 'e', ↵ | Strangerke | |
like for other accentuated characters | |||
2012-09-26 | JANITORIAL: Remove trailing whitespaces. | Johannes Schickel | |
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//' | |||
2012-09-25 | TONY: Use debug channel for fading messages | Strangerke | |
2012-09-25 | TONY: Replace abortGame() with nicer error() calls. | Alyssa Milburn | |
2012-09-25 | TONY: Don't error out on invalid ReleaseOwnership calls. | Alyssa Milburn | |
A script triggers this at the end of the scene where you give the flowers to the bearded woman. | |||
2012-09-24 | TONY: Don't mute all sound when using sound config dialog | Willem Jan Palenstijn | |
Thanks to fuzzie for noticing this. | |||
2012-09-10 | TONY: Add German/Czech detection entries. | Alyssa Milburn | |
2012-09-08 | TONY: Rename yet more variables. | Alyssa Milburn | |
2012-09-08 | TONY: Constify static data tables in custom.cpp. | Johannes Schickel | |