index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
tony
Age
Commit message (
Expand
)
Author
2012-05-03
TONY: Implemented gfxcore.cpp methods
Paul Gilbert
2012-05-03
TONY: Implemented other classes in game.cpp
Paul Gilbert
2012-05-03
TONY: Implemented loc.cpp and font.cpp methods
Paul Gilbert
2012-05-02
TONY: Implemented font.cpp methods
Paul Gilbert
2012-05-02
TONY: Added code from Inventory.cpp
Paul Gilbert
2012-05-01
TONY: Cleanup of GfxEngine, and added RMTony class methods
Paul Gilbert
2012-05-01
TONY: Implemented GfxEngine code
Paul Gilbert
2012-04-30
TONY: More header files and functionality added
Paul Gilbert
2012-04-30
TONY: Added include files for graphics engine and all dependent classes
Paul Gilbert
2012-04-29
TONY: Implemented RMGameBoxes class and all dependent classes
Paul Gilbert
2012-04-29
TONY: Remove __stdcall to make it build on Linux
Torbjörn Andersson
2012-04-29
TONY: Added voice database initialisation, as well as stubs for music init
Paul Gilbert
2012-04-29
TONY: Added resource update manager
Paul Gilbert
2012-04-29
TONY: Removed deprecated lzo/stubs.o from makefile
Paul Gilbert
2012-04-29
TONY: LZO decompression now working correctly
Paul Gilbert
2012-04-29
TONY: Further work on LZO integration
Paul Gilbert
2012-04-27
TONY: Change backslash to slash
Torbjörn Andersson
2012-04-27
TONY: Extra compilation changes and stubs so core MPAL code compiles
Paul Gilbert
2012-04-26
TONY: Start of work converting over MPAL sub-system
Paul Gilbert
2012-04-25
TONY: Imported mpal.h file, and translated the comments
Paul Gilbert
2012-04-25
TONY: Created skeleton engine
Paul Gilbert
[prev]