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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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tony
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Author
2012-08-28
TONY: Replace overlapping memcpy with memmove
Willem Jan Palenstijn
2012-08-28
TONY: Remove most of the remaining global functions.
Alyssa Milburn
2012-08-28
TONY: Remove unnecessary mainloop mutex.
Alyssa Milburn
2012-08-28
TONY: Implement some forgotten sound/music functions.
Alyssa Milburn
2012-08-28
TONY: Fix crash with TA_PERORATE.
Alyssa Milburn
2012-08-28
TONY: Get rid of RMDataStream.
Alyssa Milburn
2012-08-28
TONY: Remove unused data dumping code.
Alyssa Milburn
2012-08-28
TONY: Fix stringLen for empty strings.
Alyssa Milburn
2012-08-28
TONY: Rename curDialog to g_curDialog.
Alyssa Milburn
2012-08-28
TONY: Improve Take/ReleaseOwnership.
Alyssa Milburn
2012-08-27
TONY: Remove more unused bits.
Alyssa Milburn
2012-08-27
TONY: Translate some minor Italian comments
Willem Jan Palenstijn
2012-08-27
TONY: Remove various bits of unused code.
Alyssa Milburn
2012-08-27
TONY: Fix width of flipped dirty rects.
Alyssa Milburn
2012-08-27
TONY: _rgb buffer is no longer static
Strangerke
2012-08-27
TONY: USe default fonts (Italian/English) when the language is unhandled inst...
Strangerke
2012-08-26
TONY: Add English in loadTonyDat
Strangerke
2012-08-26
TONY: Move font related arrays to a DAT file
Strangerke
2012-08-25
TONY: Fix exiting from the save menu.
Alyssa Milburn
2012-08-25
TONY: Reset _hEndOfBuffer when restarting sounds.
Alyssa Milburn
2012-08-25
TONY: Fix Take/ReleaseOwnership.
Alyssa Milburn
2012-08-25
TONY: Make the verb menu sound effects play
Torbjörn Andersson
2012-08-25
TONY: Replace copyMemory with memcpy.
Alyssa Milburn
2012-08-25
TONY: Get rid of RMString.
Alyssa Milburn
2012-08-25
TONY: Convert more strings to Common::String.
Alyssa Milburn
2012-08-25
TONY: Store savegame names with Common::String.
Alyssa Milburn
2012-08-25
TONY: Remove unused members of RMTextItemName.
Alyssa Milburn
2012-08-25
TONY: Use Common::String in writeText.
Alyssa Milburn
2012-08-25
TONY: Animate mouse cursors.
Alyssa Milburn
2012-08-25
TONY: Mark screen dirty in RMGfxClearTask.
Alyssa Milburn
2012-08-25
TONY: Use the right dirty rects for drawAA.
Alyssa Milburn
2012-08-25
TONY: Draw the dirty rectangle debugging last.
Alyssa Milburn
2012-08-25
TONY: Fix background dirty rect handling.
Alyssa Milburn
2012-08-25
TONY: Ignore draw attempts with non-positive width/height.
Alyssa Milburn
2012-08-23
TONY: Fixed problem with spoken voices being clipped when timed text mode is on.
Paul Gilbert
2012-08-23
TONY: Removed some debug warnings which aren't needed any longer
Paul Gilbert
2012-08-22
TONY: Fix spelling of setStretch.
Alyssa Milburn
2012-08-22
TONY: Fix saveSoundSettings to use setInt for talkspeed.
Alyssa Milburn
2012-08-22
TONY: Replace _vm with g_vm.
Alyssa Milburn
2012-08-22
TONY: Removed some TODO warnings that aren't needed any longer
Paul Gilbert
2012-08-12
TONY: Fix dirty rect refresh glitch in the introduction sequence
Paul Gilbert
2012-08-01
TONY: Clip width to avoid crash when drawing flipped sprite
Torbjörn Andersson
2012-07-31
TONY: Remove unused variable.
Torbjörn Andersson
2012-07-31
TONY: Whitespace changes.
Torbjörn Andersson
2012-07-26
TONY: Don't pass uninitialised rect to addDirtyRect()
Torbjörn Andersson
2012-07-15
TONY: Change platform from DOS to Windows
Torbjörn Andersson
2012-07-02
TONY: Fix crash when entering "sepia" mode by loading a savegame.
Torbjörn Andersson
2012-07-02
TONY: Fix warning about statement without effect.
Torbjörn Andersson
2012-07-02
TONY: Refactored the Sepia (B & W) mode so the cursor is converted as well
Paul Gilbert
2012-06-24
TONY: Added "sepia mode".
Torbjörn Andersson
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