Age | Commit message (Collapse) | Author |
|
|
|
The game was using a logarithmic scale (through DirectSound)
so we need a log->linear conversion to feed the mixer.
|
|
Add detection for original Italian version.
|
|
Thanks to Giovanni Bajo for noticing and correcting this.
|
|
|
|
|
|
|
|
like for other accentuated characters
|
|
Powered by:
git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//'
|
|
|
|
|
|
A script triggers this at the end of the scene where you give the
flowers to the bearded woman.
|
|
Thanks to fuzzie for noticing this.
|
|
|
|
|
|
|
|
|
|
This fixes some missing animations, which weren't getting an
opportunity to start.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Also translate some more Italian comments
|
|
|
|
This avoids incorrect hotspot offsets.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Also, all the related freeze functions/members.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
This releases all held 'mutexes' when processes die, and keeps
track of the lock count too, just in case.
|