Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-02-18 | TOON: Make GPL headers consistent in themselves. | Johannes Schickel | |
2012-06-28 | TOON: Replace remaining int32 x,y,w and h coordinates with int16. | D G Turner | |
2011-11-27 | TOON: Clean up Common::String usage | Willem Jan Palenstijn | |
Thanks to Sylvain for testing. | |||
2011-06-26 | TOON: Fix the bottom pixels of text being cut off | eriktorbjorn | |
It's a dirty rect problem. The computeSize() function needs to take into consideration that the glyph may be offset, so it's not enough to just look at its size. For now, I'm assuming that this is only a problem with characters that stick out below the base line, so that's all this patch tries to fix. Let's see if that's enough. | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-03-10 | TOON: Janitorial: Suppress blanks at end of lines | strangerke | |
2011-01-30 | TOON: Fix the last known z-order issues | Sylvain Dupont | |
Rewrote the Z-order management, it's now very close to the original code svn-id: r55650 | |||
2010-11-13 | TOON: Fix more memory leaks | Sylvain Dupont | |
Mainly leaks in audio and animations svn-id: r54223 | |||
2010-10-26 | TOON: Implement cmd_Set_Anim_Scale_Size | Sylvain Dupont | |
Used to rescale the knight animation when the knight is moved around the room in Chapter 2 svn-id: r53865 | |||
2010-10-22 | TOON: More talk animation fixes | Sylvain Dupont | |
There was a conflict between the idle animation and the talk animation in some cases (showing the chain anim & idle anim in the arcade) svn-id: r53713 | |||
2010-10-09 | TOON: Ran astyle over the toon engine (+ some manual corrections). | Johannes Schickel | |
svn-id: r53098 | |||
2010-10-09 | TOON: Semicolon cleanup | Ori Avtalion | |
svn-id: r53096 | |||
2010-10-08 | TOON: Normalized include paths | Eugene Sandulenko | |
svn-id: r53089 | |||
2010-10-08 | TOON: Merged Toon engine to ScummVM trunk | Eugene Sandulenko | |
svn-id: r53087 |