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path: root/engines/toon/anim.h
AgeCommit message (Collapse)Author
2014-02-18TOON: Make GPL headers consistent in themselves.Johannes Schickel
2012-06-28TOON: Replace remaining int32 x,y,w and h coordinates with int16.D G Turner
2011-11-27TOON: Clean up Common::String usageWillem Jan Palenstijn
Thanks to Sylvain for testing.
2011-06-26TOON: Fix the bottom pixels of text being cut offeriktorbjorn
It's a dirty rect problem. The computeSize() function needs to take into consideration that the glyph may be offset, so it's not enough to just look at its size. For now, I'm assuming that this is only a problem with characters that stick out below the base line, so that's all this patch tries to fix. Let's see if that's enough.
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-03-10TOON: Janitorial: Suppress blanks at end of linesstrangerke
2011-01-30TOON: Fix the last known z-order issuesSylvain Dupont
Rewrote the Z-order management, it's now very close to the original code svn-id: r55650
2010-11-13TOON: Fix more memory leaksSylvain Dupont
Mainly leaks in audio and animations svn-id: r54223
2010-10-26TOON: Implement cmd_Set_Anim_Scale_SizeSylvain Dupont
Used to rescale the knight animation when the knight is moved around the room in Chapter 2 svn-id: r53865
2010-10-22TOON: More talk animation fixesSylvain Dupont
There was a conflict between the idle animation and the talk animation in some cases (showing the chain anim & idle anim in the arcade) svn-id: r53713
2010-10-09TOON: Ran astyle over the toon engine (+ some manual corrections).Johannes Schickel
svn-id: r53098
2010-10-09TOON: Semicolon cleanupOri Avtalion
svn-id: r53096
2010-10-08TOON: Normalized include pathsEugene Sandulenko
svn-id: r53089
2010-10-08TOON: Merged Toon engine to ScummVM trunkEugene Sandulenko
svn-id: r53087