Age | Commit message (Collapse) | Author |
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Mainly leaks in audio and animations
svn-id: r54223
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These corrections close a number of leaks in the Toon engine reported by running Valgrind with --leak-check=full option, but a significant number still remain.
svn-id: r54176
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Caused crashs when exiting when a sfx or voice was still playing
Bug found by Thomas
svn-id: r53928
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For example used in arcade playing sounds, lullaby music,
toilet game win sound effects...
svn-id: r53834
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svn-id: r53720
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As specified in the hotkeys screen (music,dialog,sound,text on/off)
Sounds are still played but with a volume = 0 (for timing issues)
svn-id: r53545
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Added templates to MAX & MIN functions. Correct usage of OpcodeV2(instead of Opcode)
Match implementation with function definition. (int32 is not == int on all platforms)
svn-id: r53401
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svn-id: r53130
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svn-id: r53096
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svn-id: r53089
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svn-id: r53087
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