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path: root/engines/toon/movie.cpp
AgeCommit message (Collapse)Author
2013-08-03TOON: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03TOON: Prefer getBasePtr over direct Surface::pixels access.Johannes Schickel
2012-08-16VIDEO: Remove setSystemPalette()Matthew Hoops
2012-07-23VIDEO: Rewrite SmackerDecoder to use the new APIMatthew Hoops
2012-07-07TOON: Remove unecessary getSystem() function.D G Turner
This was needed due to the unecessary protected shadow variable hiding the Engine superclass _system member variable.
2012-06-16TOON: Get rid of casts on OSystem::copyRectToScreen calls.Johannes Schickel
2011-11-27TOON: Clean up Common::String usageWillem Jan Palenstijn
Thanks to Sylvain for testing.
2011-07-09TOON: Fix rare palette glitch during one frame after cutscenesylvaintv
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-01Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".Johannes Schickel
For further discussion check here: https://github.com/scummvm/scummvm/pull/16 Conflicts: graphics/png.cpp
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2011-04-17TOON: Prefer Surface::create taking a PixelFormat over the one taking a byte ↵Johannes Schickel
depth.
2011-03-10TOON: Cleanupstrangerke
2011-03-10TOON: Janitorial: Suppress blanks at end of linesstrangerke
2011-03-08TOON: Decrease CPU usagesylvaintv
Added dirty rects Reduced the max FPS from 60 to 30
2011-02-27TOON: Avoid hiding overloaded virtual methodsOri Avtalion
2011-02-07TOON: Added workaround for obvious glitch in first intro video.David Turner
This glitch occured in the original interpreter and is probably due an encoding error of 209_1M.SMK. svn-id: r55798
2011-01-30TOON: Fixes two movie issuesSylvain Dupont
- Can't skip the videos with left button anymore, now the Nefarius video on the TV is played normally and not skipped. - Last video playback 2x too big in height. svn-id: r55662
2011-01-29TOON: Fix some palette issuesSylvain Dupont
- In fade out when leaving certain rooms - When loading a game in a cutaway/closeup state svn-id: r55625
2011-01-23VIDEO: Move video classes to Video:: namespaceEugene Sandulenko
svn-id: r55479
2011-01-21TOON: Always reset video playback to lowRes when loading new movieSylvain Dupont
svn-id: r55398
2011-01-21TOON: Fix double declaration warningSylvain Dupont
Thanks to clone2727 ;) svn-id: r55396
2011-01-21TOON: Fix all the glitches in smacker video playbackSylvain Dupont
Handle manually 2x scaling when it is needed now. svn-id: r55393
2010-12-16VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointerMatthew Hoops
svn-id: r54927
2010-11-12TOON: Fix audio crashs and more memory leaksSylvain Dupont
svn-id: r54219
2010-11-10TOON: Even more corrections to close memory leaks.David Turner
These corrections close a number of leaks in the Toon engine reported by running Valgrind with --leak-check=full option, but a few still remain. svn-id: r54185
2010-10-16TOON: Added most of the remaining Advanced Engine FeaturesSylvain Dupont
Loading/Saving during runtime, Advanced Pausing, Load savestate via launcher, RTL svn-id: r53549
2010-10-09VIDEO: Remove useless references in handleAudioTrack functionSylvain Dupont
svn-id: r53091
2010-10-08TOON: Normalized include pathsEugene Sandulenko
svn-id: r53089
2010-10-08TOON: Merged Toon engine to ScummVM trunkEugene Sandulenko
svn-id: r53087