Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-02-18 | TOON: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-10-30 | TOON: Fix CID 1004156 | Strangerke | |
2013-08-03 | TOON: Take advantage of Surface::getPixels. | Johannes Schickel | |
2013-08-03 | TOON: Prefer getBasePtr over direct Surface::pixels access. | Johannes Schickel | |
2012-08-16 | VIDEO: Remove setSystemPalette() | Matthew Hoops | |
2012-07-23 | VIDEO: Rewrite SmackerDecoder to use the new API | Matthew Hoops | |
2012-07-07 | TOON: Remove unecessary getSystem() function. | D G Turner | |
This was needed due to the unecessary protected shadow variable hiding the Engine superclass _system member variable. | |||
2012-06-16 | TOON: Get rid of casts on OSystem::copyRectToScreen calls. | Johannes Schickel | |
2011-11-27 | TOON: Clean up Common::String usage | Willem Jan Palenstijn | |
Thanks to Sylvain for testing. | |||
2011-07-09 | TOON: Fix rare palette glitch during one frame after cutscene | sylvaintv | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-05-01 | Merge pull request #16 "Add a PixelFormat to Graphics::Surface.". | Johannes Schickel | |
For further discussion check here: https://github.com/scummvm/scummvm/pull/16 Conflicts: graphics/png.cpp | |||
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-04-17 | TOON: Prefer Surface::create taking a PixelFormat over the one taking a byte ↵ | Johannes Schickel | |
depth. | |||
2011-03-10 | TOON: Cleanup | strangerke | |
2011-03-10 | TOON: Janitorial: Suppress blanks at end of lines | strangerke | |
2011-03-08 | TOON: Decrease CPU usage | sylvaintv | |
Added dirty rects Reduced the max FPS from 60 to 30 | |||
2011-02-27 | TOON: Avoid hiding overloaded virtual methods | Ori Avtalion | |
2011-02-07 | TOON: Added workaround for obvious glitch in first intro video. | David Turner | |
This glitch occured in the original interpreter and is probably due an encoding error of 209_1M.SMK. svn-id: r55798 | |||
2011-01-30 | TOON: Fixes two movie issues | Sylvain Dupont | |
- Can't skip the videos with left button anymore, now the Nefarius video on the TV is played normally and not skipped. - Last video playback 2x too big in height. svn-id: r55662 | |||
2011-01-29 | TOON: Fix some palette issues | Sylvain Dupont | |
- In fade out when leaving certain rooms - When loading a game in a cutaway/closeup state svn-id: r55625 | |||
2011-01-23 | VIDEO: Move video classes to Video:: namespace | Eugene Sandulenko | |
svn-id: r55479 | |||
2011-01-21 | TOON: Always reset video playback to lowRes when loading new movie | Sylvain Dupont | |
svn-id: r55398 | |||
2011-01-21 | TOON: Fix double declaration warning | Sylvain Dupont | |
Thanks to clone2727 ;) svn-id: r55396 | |||
2011-01-21 | TOON: Fix all the glitches in smacker video playback | Sylvain Dupont | |
Handle manually 2x scaling when it is needed now. svn-id: r55393 | |||
2010-12-16 | VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointer | Matthew Hoops | |
svn-id: r54927 | |||
2010-11-12 | TOON: Fix audio crashs and more memory leaks | Sylvain Dupont | |
svn-id: r54219 | |||
2010-11-10 | TOON: Even more corrections to close memory leaks. | David Turner | |
These corrections close a number of leaks in the Toon engine reported by running Valgrind with --leak-check=full option, but a few still remain. svn-id: r54185 | |||
2010-10-16 | TOON: Added most of the remaining Advanced Engine Features | Sylvain Dupont | |
Loading/Saving during runtime, Advanced Pausing, Load savestate via launcher, RTL svn-id: r53549 | |||
2010-10-09 | VIDEO: Remove useless references in handleAudioTrack function | Sylvain Dupont | |
svn-id: r53091 | |||
2010-10-08 | TOON: Normalized include paths | Eugene Sandulenko | |
svn-id: r53089 | |||
2010-10-08 | TOON: Merged Toon engine to ScummVM trunk | Eugene Sandulenko | |
svn-id: r53087 |