Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-06-14 | TOON: Change Pathfinding weight buffers to uint16. | D G Turner | |
This should result in a significant saving in RAM usage. Have added warning outputs if the weights exceed the maximum limit. | |||
2012-06-10 | TOON: Minor type fixes and cleanups in Pathfinding class. | D G Turner | |
2012-06-10 | TOON: Migrate Pathfinding Path Buffers to Common::Point. | D G Turner | |
This removes the need for i32Point, which used int32, instead of the int16 of Common::Point. Since the co-ordinates passed in are in int16, this is safe. Tested with no regressions. Also, removed return value from walkLine function as it always returned true. | |||
2012-06-10 | TOON: Migrate Pathfinding API x,y coordinates to int16. | D G Turner | |
This harmonises the usage with Common::Point. | |||
2012-06-09 | TOON: Minor cleanups in Pathfinding class. No functional change. | D G Turner | |
2012-06-09 | TOON: Replace Pathfinding retPath static buffers with Common::Array. | D G Turner | |
2012-06-09 | TOON: Replace Pathfinding _tempPath static buffers with Common::Array. | D G Turner | |
2012-06-07 | TOON: Further cleanup to Pathfinding Class. | D G Turner | |
Removal of some unused variables, logical reordering of functions and minor changes to reduce minor duplication. No functional changes. | |||
2012-06-07 | TOON: Reduce unecessary linkages in Pathfinding class. | D G Turner | |
2012-06-07 | TOON: Minor cleanup and formatting fixes to Pathfinding class. | D G Turner | |
2012-06-07 | TOON: Move PathFindingHeap API to use int16 for x,y coordinates. | D G Turner | |
The internal x,y point representation was already changed to int16 anyway, so this just harmonises this with the external API (and with Common::Point which uses int16). | |||
2011-12-08 | TOON: Replace usage of 'goto'. | D G Turner | |
2011-07-21 | TOON: Grow size of path finding heap dynamically | Marcus Comstedt | |
2011-07-21 | TOON: Fix off-by-one use of path heap array | Marcus Comstedt | |
The first element of the _data array in PathFindingHeap was never used, fix that. | |||
2011-07-20 | TOON: Cleanup and Memory Usage Reduction fixes in PathFinding Heap. | D G Turner | |
This halves the size of the pathifnding heap, but adds warnings if push() is attempted on a full heap. | |||
2011-06-23 | TSAGE: Allocate resource decoding buffer on the heap | Julien | |
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn | |
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//' | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | TOON: Reduced fragmentation by using a fixed value for pathfinding allocation | Bluddy | |
Toon makes some rather big allocations for pathfinding, alternating between 3MB and 6MB). In small devices, this creates really bad fragmentation which can cause crashes. I set the size at a fixed 6MB. | |||
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-03-10 | TOON: Cleanup | strangerke | |
2011-01-29 | TOON: Pathfinding & walking improvements | Sylvain Dupont | |
Use direct line path if possible Smooth facing direction to avoid flickering (entering zanidu shuttle for example) Fix possible lockups svn-id: r55624 | |||
2010-12-27 | TOON: Path finding bug fixes | Sylvain Dupont | |
Allows Flux to walk close to Drew if really needed to prevent total path block. Prevents path finding if the character is out of the screen svn-id: r55051 | |||
2010-11-13 | TOON: Walk animation improved | Sylvain Dupont | |
Smoothing direction changes. Still needs to be polished though. svn-id: r54221 | |||
2010-11-08 | TOON: Further corrections to close memory leaks. | David Turner | |
These corrections close a number of leaks in the Toon engine reported by running Valgrind with --leak-check=full option, but a significant number still remain. svn-id: r54136 | |||
2010-11-07 | TOON: Corrections to close some memory leaks. | David Turner | |
These corrections close a number of leaks in the Toon engine reported by running Valgrind with --leak-check=full option. svn-id: r54127 | |||
2010-10-13 | TOON: Updated code to build properly for WINSCW and GCCE(symbian) | Lars Persson | |
Added templates to MAX & MIN functions. Correct usage of OpcodeV2(instead of Opcode) Match implementation with function definition. (int32 is not == int on all platforms) svn-id: r53401 | |||
2010-10-12 | JANITORIAL: Cleanup (mostly whitespace) | Torbjörn Andersson | |
svn-id: r53161 | |||
2010-10-11 | TOON: Fixed uninitialized var | Sylvain Dupont | |
svn-id: r53156 | |||
2010-10-09 | TOON: Ran astyle over the toon engine (+ some manual corrections). | Johannes Schickel | |
svn-id: r53098 | |||
2010-10-08 | TOON: Normalized include paths | Eugene Sandulenko | |
svn-id: r53089 | |||
2010-10-08 | TOON: Merged Toon engine to ScummVM trunk | Eugene Sandulenko | |
svn-id: r53087 |