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path: root/engines/toon/path.cpp
AgeCommit message (Collapse)Author
2011-03-10TOON: Cleanupstrangerke
2011-01-29TOON: Pathfinding & walking improvementsSylvain Dupont
Use direct line path if possible Smooth facing direction to avoid flickering (entering zanidu shuttle for example) Fix possible lockups svn-id: r55624
2010-12-27TOON: Path finding bug fixesSylvain Dupont
Allows Flux to walk close to Drew if really needed to prevent total path block. Prevents path finding if the character is out of the screen svn-id: r55051
2010-11-13TOON: Walk animation improvedSylvain Dupont
Smoothing direction changes. Still needs to be polished though. svn-id: r54221
2010-11-08TOON: Further corrections to close memory leaks.David Turner
These corrections close a number of leaks in the Toon engine reported by running Valgrind with --leak-check=full option, but a significant number still remain. svn-id: r54136
2010-11-07TOON: Corrections to close some memory leaks.David Turner
These corrections close a number of leaks in the Toon engine reported by running Valgrind with --leak-check=full option. svn-id: r54127
2010-10-13TOON: Updated code to build properly for WINSCW and GCCE(symbian)Lars Persson
Added templates to MAX & MIN functions. Correct usage of OpcodeV2(instead of Opcode) Match implementation with function definition. (int32 is not == int on all platforms) svn-id: r53401
2010-10-12JANITORIAL: Cleanup (mostly whitespace)Torbjörn Andersson
svn-id: r53161
2010-10-11TOON: Fixed uninitialized varSylvain Dupont
svn-id: r53156
2010-10-09TOON: Ran astyle over the toon engine (+ some manual corrections).Johannes Schickel
svn-id: r53098
2010-10-08TOON: Normalized include pathsEugene Sandulenko
svn-id: r53089
2010-10-08TOON: Merged Toon engine to ScummVM trunkEugene Sandulenko
svn-id: r53087