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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
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toon
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toon.h
Age
Commit message (
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Author
2011-02-05
TOON: Add some sleep if the game refreshes too fast
Sylvain Dupont
2011-01-29
TOON: Fix some palette issues
Sylvain Dupont
2010-11-19
COMMON: Split common/stream.h into several headers
Max Horn
2010-11-12
TOON: Fix audio crashs and more memory leaks
Sylvain Dupont
2010-11-07
TOON: Fix debug console by implementing getDebugger.
Johannes Schickel
2010-11-07
TOON: Added basic debugging console to engine
David Turner
2010-10-22
TOON: Fixed Bug #3089974 and #3086015
Sylvain Dupont
2010-10-16
TOON: Added most of the remaining Advanced Engine Features
Sylvain Dupont
2010-10-16
TOON: Implemented the 4 different mute modes for sound/text
Sylvain Dupont
2010-10-16
TOON: Fix bugs #3085967 and #3085969 about guards dance
Sylvain Dupont
2010-10-16
TOON: Fixed bug #3086000 there was no magnifier effect
Sylvain Dupont
2010-10-15
ENGINES: Enhance namespace comments a bit
Max Horn
2010-10-15
Add doxygen comment for namespaces of several engines.
Max Horn
2010-10-11
TOON: Reduced CPU usage by about 40%
Filippos Karapetis
2010-10-10
TOON: Made all ToonEngine functions non-virtual
Sylvain Dupont
2010-10-10
TOON: Adapt include guard for consistency.
Johannes Schickel
2010-10-10
TOON: Coding guideline corrections.
Johannes Schickel
2010-10-10
TOON: Added special conversation musics
Sylvain Dupont
2010-10-09
TOON: Ran astyle over the toon engine (+ some manual corrections).
Johannes Schickel
2010-10-08
TOON: Normalized include paths
Eugene Sandulenko
2010-10-08
TOON: Merged Toon engine to ScummVM trunk
Eugene Sandulenko