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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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toon
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Author
2011-11-27
JANITORIAL: Remove extra semicolons.
Christoph Mallon
2011-11-27
TOON: Clean up Common::String usage
Willem Jan Palenstijn
2011-11-16
LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)
Strangerke
2011-10-24
TOON: After discussion with clone2727 and eriktorbjorn, remove GUIO_NOASPECT...
Strangerke
2011-10-23
LAUNCHER: Add GUIO_NOASPECT to Toonstruck
Strangerke
2011-10-23
AD: Switched rest of the engines to new GUIO
Eugene Sandulenko
2011-10-07
TOON: Fix Flux jumpy animation when imprisoned
sylvaintv
2011-09-08
JANITORIAL: Fix some formatting glitches in gob, hugo and toon
Strangerke
2011-08-14
Merge pull request #56 from zeldin/toon-path-dynamic
Eugene Sandulenko
2011-08-07
GRAPHICS: Simplify the interface of Graphics::loadThumbnail().
Christoph Mallon
2011-08-07
JANITORIAL: Remove trailing empty lines.
Christoph Mallon
2011-07-21
TOON: Grow size of path finding heap dynamically
Marcus Comstedt
2011-07-21
TOON: Fix off-by-one use of path heap array
Marcus Comstedt
2011-07-20
TOON: Cleanup and Memory Usage Reduction fixes in PathFinding Heap.
D G Turner
2011-07-12
TOON: Fix default walk to object with screen scrolling
sylvaintv
2011-07-09
TOON: Fix rare palette glitch during one frame after cutscene
sylvaintv
2011-07-09
TOON: Fixed palette problem in LoadPicture
sylvaintv
2011-07-09
TOON: Fix bad character visibility after restore
sylvaintv
2011-06-27
TOON: Add delay to inventory rendering loop. Uses a bit less CPU now.
eriktorbjorn
2011-06-26
TOON: Fix the bottom pixels of text being cut off
eriktorbjorn
2011-06-23
TSAGE: Allocate resource decoding buffer on the heap
Julien
2011-06-20
ALL: Remove trailing whitespaces
Max Horn
2011-06-14
DETECTOR: Treat file based fallback like any other fallback method
Max Horn
2011-06-14
DETECTOR: Merge ADParams into AdvancedMetaEngine
Max Horn
2011-06-10
TOON: Reduce header dependencies
Max Horn
2011-06-10
TOON: Switch to alternate AdvancedMetaEngine, avoid ADParams
Max Horn
2011-06-10
ENGINES: Change incorrect use of 'target' to 'gameid'
Max Horn
2011-06-06
TOON: Tidy up decodeADPCM.
Alyssa Milburn
2011-06-02
ENGINES: Change 2nd param of Engine::saveGameState to Common::String
Max Horn
2011-06-02
TOON: Remove all instances of s(n)printf
Max Horn
2011-06-01
TOON: Fix crash #3308220
sylvaintv
2011-05-25
TOON: Remove unused variable
Max Horn
2011-05-17
TOON: Use RandomSource instead of rand()
Max Horn
2011-05-17
COMMON: Registers RandomSources in constructor with the event recorder
Max Horn
2011-05-16
ENGINES: Unify engine names
Thierry Crozat
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-05-01
Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".
Johannes Schickel
2011-04-28
TOON: Reduced fragmentation by using a fixed value for pathfinding allocation
Bluddy
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2011-04-23
TOON: fix main title crash - Bug #3291725 fixed
sylvaintv
2011-04-17
TOON: Prefer Surface::create taking a PixelFormat over the one taking a byte ...
Johannes Schickel
2011-04-17
TOON: Fix Flux staying outside of the dressing room
sylvaintv
2011-04-17
TOON: Fix dirty rect issues with fonts
sylvaintv
2011-04-17
TOON: Fix palette issues in alligators scene
sylvaintv
2011-04-13
TOON: Use shared ADPCM data tables
Max Horn
2011-04-13
TOON: Make ADPCM tables const
Max Horn
2011-04-12
COMMON: Replace MKID_BE by MKTAG
Max Horn
2011-04-09
TOON: Fix potential var underflowing
sylvaintv
2011-04-09
TOON: Fix more valgrind issues
sylvaintv
2011-04-06
TOON: Fix several Valgrind issues
sylvaintv
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