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AgeCommit message (Expand)Author
2008-12-13disable GMM save/load when original quit/options dialogs is displayedGregory Montoir
2008-12-07fixed readGameStateDescription() len parameterGregory Montoir
2008-12-07reduced saveload code dupGregory Montoir
2008-11-14Committed my patch #2123680 "SDL: Backend transaction / rollback support".Johannes Schickel
2008-11-11Added save/load support from the GMM for the touche engineFilippos Karapetis
2008-11-11add missing version check for compressed sound fileGregory Montoir
2008-11-09- The GMM save dialog is now working for all engines which support the approp...Filippos Karapetis
2008-11-06Switched various Engine APIs to use Common::ErrorMax Horn
2008-11-06Implemented GMM loading (and, once the GMM supports it, saving) for SCUMMMax Horn
2008-11-05Got rid of the unused 'filename' attribute in SaveStateDescriptorMax Horn
2008-11-04Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeat...Max Horn
2008-11-03Patch #2122869: ALL: Common load dialogMax Horn
2008-10-26Renamed engine feature kSupportsDirectLoad to kSupportsLoadingDuringStartup, ...Filippos Karapetis
2008-10-06Added new type Engine::Feature; pushed down some #include dependenciesMax Horn
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse...Max Horn
2008-09-11Committed my patch #2105593 "Launcher/MetaEngine: Finnished removeSaveState".Johannes Schickel
2008-09-03Moved check for shouldRTL() from engines to scummvm_mainMax Horn
2008-08-16Added a MetaEngineFeature for RTL support, the RTL button is disabled in the ...Christopher Page
2008-08-15Defined some MetaEngineFeatures for the engines, the launcher uses these feat...Christopher Page
2008-08-09Merged revisions 33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-...Christopher Page
2008-08-07fix for bug #2040484: TOUCHE: Graphic glitch with long answer optionsGregory Montoir
2008-08-07fix for bug #2040311: TOUCHE: Missing characters in the spanish versionGregory Montoir
2008-07-31Added check for valid save slots, when loading savestates using -xChristopher Page
2008-07-29Added --list-saves support for TOUCHEChristopher Page
2008-07-16Quit and RTL code is more modular now. EVENT_RTL no longer sets _shouldQuit,...Christopher Page
2008-07-14Merged revisions 32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,...Christopher Page
2008-07-13TOUCHE works with the new GMM implementationChristopher Page
2008-07-01Sound settings for TOUCHE can be configured through the GMMChristopher Page
2008-06-26moved midi driver object creation to MidiPlayer class (to match delete call)Gregory Montoir
2008-06-26flag 611 can be set from the scripts, set _quit when that happens.Gregory Montoir
2008-06-26Touche now uses the new _quit flagChristopher Page
2008-06-09TOUCHE: Reverted some comments that were used for testing purposesChristopher Page
2008-06-06TOUCHE: Fixed a memory leakChristopher Page
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
2008-04-05Advanced detector: replaced kADFlagAugmentPreferredTarget by its inverse, kAD...Max Horn
2008-03-14Started to get rid of Common::EncapsulatedADGameDesc (using plain Common::ADG...Max Horn
2008-03-14Advanced Detector: Changed fallback detector from a callback function pointer...Max Horn
2008-02-08Initial support for plugin typesJordi Vilalta Prat
2008-02-03Revised Engine plugin API to only provide a single func which returns a MetaE...Max Horn
2008-02-03Changed "COMPATIBLITY" to "COMPATIBILITY".Torbjörn Andersson
2008-02-02Moved AdvancedMetaEngine to namespace CommonMax Horn
2008-02-02New MetaEngine class (work in progress to replace the current Engine plugin A...Max Horn
2008-01-28Fixed the spaces before tabs.Jordi Vilalta Prat
2008-01-10add virtual keyboard show/hide callsKostas Nakos
2007-11-25don't expose the Common::drawLine implementation details in client code, keep...Gregory Montoir
2007-11-25Switch to our common drawLine routineEugene Sandulenko
2007-11-20fix bug #1834852Gregory Montoir
2007-11-04simplification, increased game state filenamesGregory Montoir
2007-11-03Patch #1825276: "DETECTION: advanced detector engine simplification"Eugene Sandulenko
2007-09-29don't update the screen directly after a gamestate load ; keychars and room b...Gregory Montoir