Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-11-14 | Committed my patch #2123680 "SDL: Backend transaction / rollback support". | Johannes Schickel | |
svn-id: r35062 | |||
2008-11-11 | Added save/load support from the GMM for the touche engine | Filippos Karapetis | |
svn-id: r35008 | |||
2008-11-11 | add missing version check for compressed sound file | Gregory Montoir | |
svn-id: r35005 | |||
2008-11-09 | - The GMM save dialog is now working for all engines which support the ↵ | Filippos Karapetis | |
appropriate features - Added a new method to the MetaEngine class, getMaximumSaveSlot(), and implemented it in all engines for which the listSavefiles() method is implemented (it goes together with the listSavefiles method). It is used to fill the unused save slots in the save/load dialogs of each engine, so that the user can create new save games in empty slots - Unified the save/load dialog list numbering in the GMM load/save screens and in the load screen of the main menu (before a game is started) svn-id: r34963 | |||
2008-11-06 | Switched various Engine APIs to use Common::Error | Max Horn | |
svn-id: r34916 | |||
2008-11-06 | Implemented GMM loading (and, once the GMM supports it, saving) for SCUMM | Max Horn | |
svn-id: r34913 | |||
2008-11-05 | Got rid of the unused 'filename' attribute in SaveStateDescriptor | Max Horn | |
svn-id: r34905 | |||
2008-11-04 | Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some ↵ | Max Horn | |
EngineFeature comments svn-id: r34896 | |||
2008-11-03 | Patch #2122869: ALL: Common load dialog | Max Horn | |
svn-id: r34883 | |||
2008-10-26 | Renamed engine feature kSupportsDirectLoad to kSupportsLoadingDuringStartup, ↵ | Filippos Karapetis | |
as discussed in patch #2122869 svn-id: r34854 | |||
2008-10-06 | Added new type Engine::Feature; pushed down some #include dependencies | Max Horn | |
svn-id: r34755 | |||
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵ | Max Horn | |
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700 | |||
2008-09-11 | Committed my patch #2105593 "Launcher/MetaEngine: Finnished removeSaveState". | Johannes Schickel | |
svn-id: r34495 | |||
2008-09-03 | Moved check for shouldRTL() from engines to scummvm_main | Max Horn | |
svn-id: r34310 | |||
2008-08-16 | Added a MetaEngineFeature for RTL support, the RTL button is disabled in the ↵ | Christopher Page | |
GMM if the engine doesn't support it svn-id: r33921 | |||
2008-08-15 | Defined some MetaEngineFeatures for the engines, the launcher uses these ↵ | Christopher Page | |
features to allow/disallow loading and deleting saves svn-id: r33909 | |||
2008-08-09 | Merged revisions ↵ | Christopher Page | |
33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-33655,33664,33667-33670,33673-33674,33678,33682,33686-33691,33693,33696,33698,33700,33703,33708,33710,33712-33714,33716 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33720 | |||
2008-08-07 | fix for bug #2040484: TOUCHE: Graphic glitch with long answer options | Gregory Montoir | |
svn-id: r33691 | |||
2008-08-07 | fix for bug #2040311: TOUCHE: Missing characters in the spanish version | Gregory Montoir | |
svn-id: r33690 | |||
2008-07-31 | Added check for valid save slots, when loading savestates using -x | Christopher Page | |
svn-id: r33483 | |||
2008-07-29 | Added --list-saves support for TOUCHE | Christopher Page | |
svn-id: r33398 | |||
2008-07-16 | Quit and RTL code is more modular now. EVENT_RTL no longer sets ↵ | Christopher Page | |
_shouldQuit, shouldQuit is only set if there's an EVENT_QUIT. EVENT_RTL and EVENT_QUIT are completely separate from each other. Engine::quit() method now checks both _shouldQuit and _shouldRTL to determine if the engine should exit. There is no longer a need for resetQuit(), so it's removed svn-id: r33082 | |||
2008-07-14 | Merged revisions ↵ | Christopher Page | |
32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,32785-32786,32789-32791,32798-32799,32801-32807,32809-32812,32816-32817,32819-32821,32823-32830,32832-32836,32838-32844,32846-32850,32852-32854,32858-32859,32865-32868,32873-32874,32879,32883,32895,32899,32902-32904,32910-32912,32923-32924,32930-32931,32938,32940,32948-32949,32951,32960-32964,32966-32970,32972-32974,32976,32978,32983,32986-32990,32992,32994,33002-33004,33006-33007,33009-33010,33014,33017,33021-33023,33030,33033 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33051 | |||
2008-07-13 | TOUCHE works with the new GMM implementation | Christopher Page | |
svn-id: r33046 | |||
2008-07-01 | Sound settings for TOUCHE can be configured through the GMM | Christopher Page | |
svn-id: r32864 | |||
2008-06-26 | moved midi driver object creation to MidiPlayer class (to match delete call) | Gregory Montoir | |
svn-id: r32798 | |||
2008-06-26 | flag 611 can be set from the scripts, set _quit when that happens. | Gregory Montoir | |
svn-id: r32796 | |||
2008-06-26 | Touche now uses the new _quit flag | Christopher Page | |
svn-id: r32795 | |||
2008-06-09 | TOUCHE: Reverted some comments that were used for testing purposes | Christopher Page | |
svn-id: r32641 | |||
2008-06-06 | TOUCHE: Fixed a memory leak | Christopher Page | |
svn-id: r32566 | |||
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat | |
svn-id: r31888 | |||
2008-04-05 | Advanced detector: replaced kADFlagAugmentPreferredTarget by its inverse, ↵ | Max Horn | |
kADFlagDontAugmentPreferredTarget (since all AdvDetector engines except Kyra used kADFlagAugmentPreferredTarget, it seems reasonable to assume that as default) svn-id: r31413 | |||
2008-03-14 | Started to get rid of Common::EncapsulatedADGameDesc (using plain ↵ | Max Horn | |
Common::ADGameDescription instead) svn-id: r31121 | |||
2008-03-14 | Advanced Detector: Changed fallback detector from a callback function ↵ | Max Horn | |
pointer to an overrideable method of AdvancedMetaEngine svn-id: r31119 | |||
2008-02-08 | Initial support for plugin types | Jordi Vilalta Prat | |
svn-id: r30825 | |||
2008-02-03 | Revised Engine plugin API to only provide a single func which returns a ↵ | Max Horn | |
MetaEngine instance. Used this to simplify the rest of the plugin system svn-id: r30780 | |||
2008-02-03 | Changed "COMPATIBLITY" to "COMPATIBILITY". | Torbjörn Andersson | |
svn-id: r30754 | |||
2008-02-02 | Moved AdvancedMetaEngine to namespace Common | Max Horn | |
svn-id: r30736 | |||
2008-02-02 | New MetaEngine class (work in progress to replace the current Engine plugin ↵ | Max Horn | |
API with a more object oriented approach) svn-id: r30726 | |||
2008-01-28 | Fixed the spaces before tabs. | Jordi Vilalta Prat | |
svn-id: r30667 | |||
2008-01-10 | add virtual keyboard show/hide calls | Kostas Nakos | |
svn-id: r30388 | |||
2007-11-25 | don't expose the Common::drawLine implementation details in client code, ↵ | Gregory Montoir | |
keep it local to graphics.cpp. svn-id: r29640 | |||
2007-11-25 | Switch to our common drawLine routine | Eugene Sandulenko | |
svn-id: r29635 | |||
2007-11-20 | fix bug #1834852 | Gregory Montoir | |
svn-id: r29586 | |||
2007-11-04 | simplification, increased game state filenames | Gregory Montoir | |
svn-id: r29399 | |||
2007-11-03 | Patch #1825276: "DETECTION: advanced detector engine simplification" | Eugene Sandulenko | |
svn-id: r29386 | |||
2007-09-29 | don't update the screen directly after a gamestate load ; keychars and room ↵ | Gregory Montoir | |
background are now redrawn on the same frame (bug #1751226) svn-id: r29133 | |||
2007-09-29 | workaround for original game glitch (bug #1751170) | Gregory Montoir | |
svn-id: r29132 | |||
2007-09-27 | simplified touche savegame listing | Gregory Montoir | |
svn-id: r29112 | |||
2007-09-26 | rename ui.cpp to menu.cpp for consistency with other engines | Gregory Montoir | |
svn-id: r29108 |