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path: root/engines/tsage/blue_force/blueforce_scenes0.cpp
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2014-02-18TSAGE: Make GPL headers consistent with themselves.Johannes Schickel
2013-11-02TSAGE: BF - Remove a couple of useless variables. Savegame compatibility ↵Strangerke
preserved.
2013-10-27TSAGE: Fix CID 1003781, 1002422, 1003171Strangerke
2013-10-27TSAGE: Fix CID 1002393, 1002395, 1002396. Get rid of some magic valuesStrangerke
2013-08-20TSAGE: Blue Force: Fix Coverity issue CID 1003729: missing break.Strangerke
2011-12-31TSAGE: BF - Fix for bug #3467502, crash when loading in map sceneStrangerke
2011-11-09TSAGE: BF - Cleanup: Rename a couple of global variables, remove a useless ↵Strangerke
global Savegame version wasn't incremented as the current one is too recent
2011-11-09TSAGE: BF - Cleanup: Use enum name where global flags was set to value directlyStrangerke
2011-11-09TSAGE: BF - Map (50): rename a couple of parameters, remove two useless ↵Strangerke
variables and simplify checks
2011-11-09TSAGE: BF - intro (20): renaming objectsStrangerke
2011-10-30TSAGE: Blue Force - Logo: Fix a glitch in scene initialisationStrangerke
Sounds is still cracking
2011-10-22TSAGE: Beginnings of support for Return to RingworldPaul Gilbert
2011-10-11TSAGE: Fix for not resetting scrollFollower when leaving the map screenPaul Gilbert
2011-10-09TSAGE: Changed Blue Force startup back to title screen and fixed some ↵Paul Gilbert
startup glitches
2011-10-02TSAGE: Implemented Blue Force scene 265 - Graduation ArticlePaul Gilbert
2011-09-27TsAGE: Remove trailing spacesStrangerke
Thanks LordHoto for reminding this
2011-09-25TSAGE: Bugfix for Blue Force scene 50Paul Gilbert
2011-09-22TSAGE: Bugfix for Exit cursor remaining active after leaving motorcyclePaul Gilbert
2011-09-21TSAGE: Bugfixes to Blue Force map screen for leaving MarinaPaul Gilbert
2011-09-21TSAGE: Default to displaying walk cursor on Blue Force map screenPaul Gilbert
2011-09-15TSAGE: Silence GCC warningsTorbjörn Andersson
2011-09-15TSAGE: Fix problem with UI disappearing after using mapPaul Gilbert
2011-09-13TSAGE: Further UI visibility fixes for Scene 50 (Map)Paul Gilbert
2011-09-12TSAGE: Fixed saving game in scene 60Paul Gilbert
2011-09-11TSAGE: Implemented Scene 666 - Death ScenePaul Gilbert
2011-09-11TSAGE: Reworked item startAction calls from void to bool, to accommodate ↵Paul Gilbert
Blue Force changes
2011-09-05TSAGE: Further user interface fixes, and minor dialog tweaksPaul Gilbert
2011-08-28TSAGE: Added lots of original source names from debugger, further work on ↵Paul Gilbert
first game scene
2011-08-20TSAGE: Fix Valgrind issues with loading Scene 50Paul Gilbert
2011-08-20TSAGE: Implemented Blue Force Scene #50 - Map ScenePaul Gilbert
2011-08-15TSAGE: Corrected casing of tSage namespace to be TsAGEPaul Gilbert
This matches the casing of the original engine name.
2011-08-15TSAGE: Changed Ringworld/Blue Force namespaces to be embedded namespaces ↵Paul Gilbert
within tSage
2011-08-15TSAGE: Started implementing Blue Force Scene #50Paul Gilbert
2011-08-14TSAGE: Separated Ringworld and Blue Force game logic into their own namespacesPaul Gilbert
2011-08-14TSAGE: Further changes to Blue Force scenes, and started implementing scene 109Paul Gilbert
2011-08-13TSAGE: Split up the hard-coded logic files for Ringworld and Blue Force into ↵Paul Gilbert
separate sub-folderes