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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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tsage
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blue_force
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blueforce_scenes0.h
Age
Commit message (
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Author
2014-02-18
TSAGE: Make GPL headers consistent with themselves.
Johannes Schickel
2013-11-02
TSAGE: BF - Remove a couple of useless variables. Savegame compatibility ↵
Strangerke
preserved.
2011-12-31
TSAGE: BF - Fix for bug #3467502, crash when loading in map scene
Strangerke
2011-11-23
TSAGE: Blue Force - Rename another variable, add a comment about a useless ↵
Strangerke
(?) variable
2011-11-09
TSAGE: BF - Map (50): rename a couple of parameters, remove two useless ↵
Strangerke
variables and simplify checks
2011-11-09
TSAGE: BF - intro (20): renaming objects
Strangerke
2011-09-27
TsAGE: Remove trailing spaces
Strangerke
Thanks LordHoto for reminding this
2011-09-24
TSAGE: Fixed core engine display of background scene objects
Paul Gilbert
2011-09-22
TSAGE: Bugfix for Exit cursor remaining active after leaving motorcycle
Paul Gilbert
2011-09-13
TSAGE: Further UI visibility fixes for Scene 50 (Map)
Paul Gilbert
2011-09-12
TSAGE: Fixed saving game in scene 60
Paul Gilbert
2011-09-11
TSAGE: Reworked item startAction calls from void to bool, to accommodate ↵
Paul Gilbert
Blue Force changes
2011-08-20
TSAGE: Implemented Blue Force Scene #50 - Map Scene
Paul Gilbert
2011-08-15
TSAGE: Corrected casing of tSage namespace to be TsAGE
Paul Gilbert
This matches the casing of the original engine name.
2011-08-15
TSAGE: Changed Ringworld/Blue Force namespaces to be embedded namespaces ↵
Paul Gilbert
within tSage
2011-08-15
TSAGE: Started implementing Blue Force Scene #50
Paul Gilbert
2011-08-14
TSAGE: Separated Ringworld and Blue Force game logic into their own namespaces
Paul Gilbert
2011-08-14
TSAGE: Further changes to Blue Force scenes, and started implementing scene 109
Paul Gilbert
2011-08-13
TSAGE: Split up the hard-coded logic files for Ringworld and Blue Force into ↵
Paul Gilbert
separate sub-folderes