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path: root/engines/tsage/blue_force
AgeCommit message (Collapse)Author
2015-01-26TSAGE: BF - Fix another color glitchStrangerke
2015-01-26TSAGE: BF - Fix a glitch in scene 935Strangerke
2015-01-26TSAGE: Ringworld - Fix unitialized variableStrangerke
2015-01-26TSAGE: BF - Remove unused variableStrangerke
2014-10-04TSAGE: Add list of files that contain translatable stringsThierry Crozat
2014-02-18TSAGE: Make GPL headers consistent with themselves.Johannes Schickel
2014-02-16TSAGE: Janitorial - Remove trailing spacesStrangerke
2014-02-09TSAGE: BF - Remove a redundant check on the previous scene number in scene 900Strangerke
2014-02-08TSAGE: BF - Fix a bug in scene 570 (entering password)Strangerke
2014-02-08TSAGE: BF - Remove a redundant check on the previous scene number in scene 360Strangerke
2013-12-20TSAGE: BF - Fix several uses of ANIM_MODE_8 & 9Strangerke
2013-12-20TSAGE: Some renaming, remove some useless variables from Core, increase ↵Strangerke
savegame version
2013-12-19TSAGE: BF - Renaming in scene 410Strangerke
2013-11-28TSAGE: Fix savegame issueStrangerke
2013-11-26TSAGE: BF - Various renamingStrangerke
2013-11-26TSAGE: BF - Fix savegame issue in Scene840Strangerke
2013-11-26TSAGE: BF - More renamingStrangerke
2013-11-26TSAGE: BF - Remove some useless variables, some renamingStrangerke
2013-11-26TSAGE: BF - Some renamingStrangerke
2013-11-26TSAGE: BF - Remove a couple of useless variablesStrangerke
2013-11-24TSAGE: Remove a couple of useless/obsolete warningsStrangerke
2013-11-24TSAGE: BF - Remove an unused parameter in Scene570::Icon::setDetails()Strangerke
2013-11-23TSAGE: Janitorial - Fix more spacing errorsStrangerke
2013-11-10TSAGE: Janitorial - Remove trailing spaces and tabsStrangerke
2013-11-02TSAGE: BF - Remove a couple of useless variables. Savegame compatibility ↵Strangerke
preserved.
2013-11-02TSAGE: BF - Remove a couple of useless variables. Savegame compatibility ↵Strangerke
preserved.
2013-11-02TSAGE: Remove more useless global variables. Savegames compatibility preserved.Strangerke
2013-11-02TSAGE: Remove some useless variables in Blue Force, fix compilation broken ↵Strangerke
in last commit
2013-10-27TSAGE: Fix CID 1003781, 1002422, 1003171Strangerke
2013-10-27TSAGE: Fix CID 1002419, 1002420, 1002421Strangerke
2013-10-27TSAGE: Fix CID 1002397, 1002398, 1047257. Fix a bug in Scene3150::postInit()Strangerke
2013-10-27TSAGE: Fix CID 1002393, 1002395, 1002396. Get rid of some magic valuesStrangerke
2013-10-26TSAGE: Rename further proc12 methods to proper namesPaul Gilbert
2013-09-01TSAGE: BF - Get rid of some magic values related to btnStateStrangerke
2013-09-01TSAGE: BF - Fix erroneous check of eventTypeStrangerke
2013-08-22TSAGE: Replace some British English by American EnglishStrangerke
2013-08-20TSAGE: Blue Force: Fix Coverity issue CID 1003729: missing break.Strangerke
2013-06-24TSAGE: Bugfix for #3540893 - Stuck animation in Blue Force floppyPaul Gilbert
2012-09-26JANITORIAL: Remove trailing whitespaces.Johannes Schickel
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//'
2012-09-15TSAGE: Add missing motorcycle sound arriving at police station in Blue ForcePaul Gilbert
2012-08-07TSAGE: Apply naming conventions to surfaceGetArea(). Thanks to somaen for ↵Strangerke
reporting it.
2012-07-11TSAGE: Fix for bug #3541354 - Nico shooting player after being tied upPaul Gilbert
2012-03-10TSAGE: Fix for walk regions enablement in Blue Force warehouse scenePaul Gilbert
2012-03-09TSAGE: Bugfix for breaker box display in Blue Force scene 910Paul Gilbert
This fixes one of the problems in bug #3500015
2012-03-07TSAGE: Renaming of fields and fix for gate in Blue Force scene 900Paul Gilbert
2012-03-04TSAGE: Bugfix for showing cursor correctly in Blue Force scene 930Paul Gilbert
2012-03-04TSAGE: Bugfix for Blue Force named hotspots to display look/use/talk ↵Paul Gilbert
descriptions correctly
2012-02-25TSAGE: JANITORIAL: Remove trailing spacesStrangerke
2012-01-01TSAGE: Bugfix for #3467505 - crash viewing ammo belt when the clip is emptyPaul Gilbert
2012-01-01TSAGE: Do all screen drawing in an intermediate temporary screen surface.Paul Gilbert
This will be the first half of properly handling on screen dirty rects.