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path: root/engines/tsage/core.cpp
AgeCommit message (Collapse)Author
2011-10-23TSAGE: Added quick keys for selecting the different actionsPaul Gilbert
2011-10-22TSAGE: Hooking up Return to Ringworld to display the user interfacePaul Gilbert
2011-10-22TSAGE: Beginnings of support for Return to RingworldPaul Gilbert
2011-10-22TSAGE: Bugfix for Lyle walking to Warehouse in BF Scene 910Paul Gilbert
2011-10-16TSAGE: Workaround for script bug in Blue Force using invalid visage rlb indexes.Paul Gilbert
This affects the inspection cut-scene on Day 2
2011-10-12TSAGE: Separated the NamedHotspot class into separate versions for Ringworld ↵Paul Gilbert
and Blue Force This fixes bug #3422141, which was also caused by special checks introduced to try and handle Blue Force hotspots differently
2011-10-12TSAGE: Further cleanup of the prior NamedHotspot bugfixPaul Gilbert
2011-10-12TSAGE: Bugfix for overriden named hotspots no longer working in RingworldPaul Gilbert
2011-10-02TSAGE: Added 'g' prefix to global variablesPaul Gilbert
2011-10-02TSAGE: Implemented Blue Force 570 - ComputerPaul Gilbert
2011-09-27TsAGE: Remove trailing spacesStrangerke
Thanks LordHoto for reminding this
2011-09-25TSAGE: Moved the _bgSceneObjects list from SceneManager to Scene.Paul Gilbert
This fixes a problem with Blue Force savegames in that they were being loaded too early, and being destroyed as the game scene was then loaded.
2011-09-25TSAGE: Fix Valgrind warningsPaul Gilbert
2011-09-24TSAGE: Fixed core engine display of background scene objectsPaul Gilbert
2011-09-24TSAGE: Bugfix for Blue Force conversation sequences launched on the player ↵Paul Gilbert
object
2011-09-23TSAGE: Bugfix for properly exiting scenes via hotspotsPaul Gilbert
2011-09-23TSAGE: Added new code to scene handler to handle player sequence executionPaul Gilbert
2011-09-23TSAGE: Fix for changing partner's facing direction in Blue Force scene 350Paul Gilbert
2011-09-18TSAGE: Bugfix for Blue Force death screen image moving when screen is clickedPaul Gilbert
2011-09-18TSAGE: In Blue Force, cursor doesn't reset to Walk after doing actionsPaul Gilbert
2011-09-15TSAGE: Implemented Blue Force scene 830 - Outside Boat RentalsPaul Gilbert
2011-09-13TSAGE: Synchronise UI fields in savegames so it is correctly shown when ↵Paul Gilbert
restoring
2011-09-12TSAGE: Implemented Scene 800 - Jamison & RyanPaul Gilbert
2011-09-11TSAGE: Implemented Scene 666 - Death ScenePaul Gilbert
2011-09-11TSAGE: Reworked item startAction calls from void to bool, to accommodate ↵Paul Gilbert
Blue Force changes
2011-09-10TSAGE: Cleaned up the savegame code, and enabled it for Blue ForcePaul Gilbert
2011-09-09TSAGE: Implemented inventory image display code and slot scrollingPaul Gilbert
2011-09-09TSAGE: Fix for properly clearing on-screen textPaul Gilbert
2011-09-08TSAGE: Fix fallback item description display for scenesPaul Gilbert
2011-09-08TSAGE: More core functionality needed for Blue ForcePaul Gilbert
2011-09-06TSAGE: Fixed problem with NamedHotspot items not getting added to scenesPaul Gilbert
2011-09-06TSAGE: Added new walking code for Blue Force that uses flipped horizontal imagesPaul Gilbert
2011-09-05TSAGE: Further user interface fixes, and minor dialog tweaksPaul Gilbert
2011-09-04TSAGE: Implemented missing interface functionality, including gun loading dialogPaul Gilbert
2011-08-31TSAGE: Implemented missing functionality for first game scenePaul Gilbert
2011-08-29TSAGE: Implemented the Blue Force right-click dialogPaul Gilbert
2011-08-28TSAGE: Added lots of original source names from debugger, further work on ↵Paul Gilbert
first game scene
2011-08-26TSAGE: Minor tweaks to the new code for ANIM_MODE_9Paul Gilbert
2011-08-26TSAGE: Implemented the new ANIM_MODE_9 animation modePaul Gilbert
2011-08-26TSAGE: Implemented lots more Blue Force functionality, and started on first ↵Paul Gilbert
in-game scene
2011-08-23TSAGE: Started implementation of Blue Force UI classesPaul Gilbert
2011-08-20TSAGE: Fix Valgrind issues with loading Scene 50Paul Gilbert
2011-08-20TSAGE: Implemented Blue Force Scene #50 - Map ScenePaul Gilbert
2011-08-15TSAGE: Corrected casing of tSage namespace to be TsAGEPaul Gilbert
This matches the casing of the original engine name.
2011-08-14TSAGE: Implemented changes in SequenceManager introduced by Blue ForcePaul Gilbert
2011-08-11TSAGE: Added support for reverse palette fadingPaul Gilbert
2011-07-18TSAGE: Bugfix to make Return to Launcher work correctlyPaul Gilbert
2011-06-22TSAGE: Remove out of date TODO comments where applicablePaul Gilbert
2011-06-19Merge remote branch 'remotes/dreammaster/tsage_sound'Paul Gilbert
Conflicts: engines/tsage/ringworld_scenes1.cpp engines/tsage/ringworld_scenes5.cpp engines/tsage/tsage.h
2011-06-08TSAGE: Try to clarify more pathfinding code.Alyssa Milburn