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path: root/engines/tsage/core.cpp
AgeCommit message (Expand)Author
2011-06-08TSAGE: Try to clarify more pathfinding code.Alyssa Milburn
2011-06-08TSAGE: Comment/clarify some pathfinding code.Alyssa Milburn
2011-06-04TSAGE: Bugfix for saving in scenes with palette rotationsPaul Gilbert
2011-06-04TSAGE: Add support for saving in scene #6100Paul Gilbert
2011-06-01TSAGE: Fix a valgrind warning in SceneObject initializationStrangerke
2011-05-27TSAGE: Bugfix for loading savegames directly from the launcherPaul Gilbert
2011-05-16TSAGE: Added support for handling keypresses in the Game classes. Separated l...Paul Gilbert
2011-05-14TSAGE: Moved scene creation into the Game class, and separated out the Ringwo...Paul Gilbert
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-11TSAGE: Added missing code for loading scene regions in the CD/FW versions of ...Paul Gilbert
2011-05-08TSAGE: Fix memory leak when exiting whilst any palette rotation is activePaul Gilbert
2011-05-06TSAGE: Initialise player fields to fix Valgrind warningPaul Gilbert
2011-05-05TSAGE: Fixed problem with text being partly off-screen in Scene #9500Paul Gilbert
2011-05-04TSAGE: Some more conversions to US Englishmd5
2011-05-04TSAGE: Switched to American English, after the relevant discussion on -devel:md5
2011-05-04TSAGE: Bumped up savegame version, so that the old savegames are still usablemd5
2011-05-03TSAGE: Bugfix for palette fader crash in Scene #9990Paul Gilbert
2011-05-03TSAGE: Add missing calls to inherited method in various class synchronisation...Paul Gilbert
2011-05-03TSAGE: Bugfixes to savegames when the scene is showing an alternate screenPaul Gilbert
2011-05-01TSAGE: Fix parameter order in NamedHotspot class methodsPaul Gilbert
2011-05-01TSAGE: Fixed NamedHotspot fields to be synchronised to savegamesPaul Gilbert
2011-04-30TSAGE: Silenced compiler warningsPaul Gilbert
2011-04-30TSAGE: Rename setPriority2 to setPriority for disambiguationstrangerke
2011-04-30TSAGE: Fixed problem in pathfinding when clicked position is outside walkable...Paul Gilbert
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-04-28TSAGE: Added code to handle visual differences in Demo help dialogPaul Gilbert
2011-04-26TSAGE: Implemented loading walk regions for Ringworld CD and Demo #2Paul Gilbert
2011-04-26TSAGE: Gave proper names to several previously unnamed fieldsPaul Gilbert
2011-04-26TSAGE: Implemented scene priority changes introduced in Ringworld CD & Floppy...Paul Gilbert
2011-04-25TSAGE: Added framework for playing the Ringworld demoPaul Gilbert
2011-04-25TSAGE: Combined the resource files into a single generic overall ResourceManagerPaul Gilbert
2011-04-20TSAGE: Cleaner bugfix for text colours being incorrectPaul Gilbert
2011-04-20TSAGE: Properly destroy cloned objects when removed from a scenePaul Gilbert
2011-04-19TSAGE: Bugfixes for graphics glitches when using the lift in scene #2320Paul Gilbert
2011-04-18COMMON: Rename Error to ErrorCode, introduce new Error classMax Horn
2011-04-18TSAGE: Fix bug with selected inventory item remaining selected after restarti...Paul Gilbert
2011-04-17TSAGE: Removed redundant call to memory manager deallocatePaul Gilbert
2011-04-15TSAGE: Changed palette code back to using a byte arrayPaul Gilbert
2011-04-14ALL: centre -> centerMax Horn
2011-04-14ALL: colour -> colorMax Horn
2011-04-14TSAGE: Added replacement hierarchy for palette modifier classes that better m...Paul Gilbert
2011-04-14TSAGE: Big Endian fixJoost Peters
2011-04-13TSAGE: "Cosmetic" cleanupsstrangerke
2011-04-13TSAGE: Fix compilation on Mac OS X PPC.Johannes Schickel
2011-04-13TSAGE: Cleanup custom List usage.Johannes Schickel
2011-04-13TSAGE: Fixed warnings identified by BuildbotPaul Gilbert
2011-04-13TSAGE: Change palette code from 4-byte to 3-byte palettesPaul Gilbert
2011-04-13TSAGE: Fix a crash using the new palette effect. It still doesn't show much...strangerke
2011-04-12TSAGE: Implement most of the scene 9900. New palette animation is currently b...strangerke
2011-04-12TSAGE: Reworked the 'probe approaching rocks' cut-scene to work correctlyPaul Gilbert