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path: root/engines/tsage/core.cpp
AgeCommit message (Collapse)Author
2011-12-27TSAGE: Centralised all the setDetails methods in the various gamesPaul Gilbert
This puts them all in the common SceneHotspot class, rather than each game having their own repeated implementations of them.
2011-12-22TSAGE: R2R look/use/talk fields are more appropriate in the SceneHotspot classPaul Gilbert
2011-12-22TSAGE: Moved look/use/talk descriptions to SceneItem class, and implemented ↵Paul Gilbert
R2R SceneExt::display
2011-12-22TSAGE: Implement R2R 2 parameter versions of Player disableControl and ↵Paul Gilbert
enableControl
2011-12-18TSAGE: Implemented dirty rect handling in the enginePaul Gilbert
This should help improve performance when scalers are being used.
2011-12-11TSAGE: Changed the Player characterIndex int field to be a proper enumPaul Gilbert
2011-12-09TSAGE: Got rid of goto in TsAGE engine.Paul Gilbert
2011-12-08TSAGE: Bugfix for centering R2R on-screen text by defaultPaul Gilbert
2011-12-08TSAGE: Remove unused variable.Torbjörn Andersson
2011-12-08TSAGE: Bugfix to correctly horizontally center text in R2RPaul Gilbert
2011-12-03TSAGE: Fixed the R2R player initialisation.Paul Gilbert
This fixes the problem where the player wouldn't face in the direction they were walking in.
2011-11-27TSAGE: Work around some uninitialized use warningsWillem Jan Palenstijn
They were false positives, but easy to work around.
2011-11-23TSAGE: R2R - Replace oldSceneNumber by an array, as each character has its ownStrangerke
2011-11-19TSAGE: Properly update user interface when switching between characters in R2RWPaul Gilbert
2011-11-17TSAGE: Added new properties and stubs needed for new R2RW functionalityPaul Gilbert
2011-11-04TSAGE: Removed duplicate assignmentsFilippos Karapetis
2011-11-01TSAGE: Removed game stubs for GeekwadPaul Gilbert
2011-11-01TSAGE: Added support for semi-transparent dialogs used in R2RWPaul Gilbert
2011-10-31TSAGE: Implemented changes to SceneItem::display for R2RWPaul Gilbert
2011-10-31TSAGE: Bugfixes for R2RW scene 125 - ConsolePaul Gilbert
2011-10-31TSAGE: Added inventory item cursor support for R2RWPaul Gilbert
2011-10-31TSAGE: Added skeleton for GeekwadPaul Gilbert
2011-10-30TSAGE: In progress implementation of R2RW scene 125 - ConsolePaul Gilbert
2011-10-30TSAGE: Fixed palette rotation effects in Blue ForcePaul Gilbert
2011-10-29TSAGE: Bugfix to clear the list of disabled regions when the scene changesPaul Gilbert
2011-10-27TSAGE: Implemented walk regions enabling/disabling for Blue ForcePaul Gilbert
2011-10-26TSAGE: Expanded a lot of game Id checks for Blue Force to include Ringworld ↵Paul Gilbert
2 as well
2011-10-26TSAGE: Added R2 _shade and _effect fields to scene objects class.Paul Gilbert
2011-10-25TSAGE: Bugfix for not being able to walk around in some BF scenesPaul Gilbert
2011-10-25TSAGE: Bugfix for black areas appearing in the user interface areaPaul Gilbert
2011-10-24TSAGE: Further work on standardising user interface for use in Blue Force ↵Paul Gilbert
and Return to Ringworld
2011-10-23TSAGE: Changed SceneItem::display2 to handle Ringworld 2Paul Gilbert
2011-10-23TSAGE: Added quick keys for selecting the different actionsPaul Gilbert
2011-10-22TSAGE: Hooking up Return to Ringworld to display the user interfacePaul Gilbert
2011-10-22TSAGE: Beginnings of support for Return to RingworldPaul Gilbert
2011-10-22TSAGE: Bugfix for Lyle walking to Warehouse in BF Scene 910Paul Gilbert
2011-10-16TSAGE: Workaround for script bug in Blue Force using invalid visage rlb indexes.Paul Gilbert
This affects the inspection cut-scene on Day 2
2011-10-12TSAGE: Separated the NamedHotspot class into separate versions for Ringworld ↵Paul Gilbert
and Blue Force This fixes bug #3422141, which was also caused by special checks introduced to try and handle Blue Force hotspots differently
2011-10-12TSAGE: Further cleanup of the prior NamedHotspot bugfixPaul Gilbert
2011-10-12TSAGE: Bugfix for overriden named hotspots no longer working in RingworldPaul Gilbert
2011-10-02TSAGE: Added 'g' prefix to global variablesPaul Gilbert
2011-10-02TSAGE: Implemented Blue Force 570 - ComputerPaul Gilbert
2011-09-27TsAGE: Remove trailing spacesStrangerke
Thanks LordHoto for reminding this
2011-09-25TSAGE: Moved the _bgSceneObjects list from SceneManager to Scene.Paul Gilbert
This fixes a problem with Blue Force savegames in that they were being loaded too early, and being destroyed as the game scene was then loaded.
2011-09-25TSAGE: Fix Valgrind warningsPaul Gilbert
2011-09-24TSAGE: Fixed core engine display of background scene objectsPaul Gilbert
2011-09-24TSAGE: Bugfix for Blue Force conversation sequences launched on the player ↵Paul Gilbert
object
2011-09-23TSAGE: Bugfix for properly exiting scenes via hotspotsPaul Gilbert
2011-09-23TSAGE: Added new code to scene handler to handle player sequence executionPaul Gilbert
2011-09-23TSAGE: Fix for changing partner's facing direction in Blue Force scene 350Paul Gilbert