Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-10-02 | TSAGE: Added 'g' prefix to global variables | Paul Gilbert | |
2011-10-02 | TSAGE: Implemented Blue Force 570 - Computer | Paul Gilbert | |
2011-09-27 | TsAGE: Remove trailing spaces | Strangerke | |
Thanks LordHoto for reminding this | |||
2011-09-10 | TSAGE: Cleaned up the savegame code, and enabled it for Blue Force | Paul Gilbert | |
2011-09-04 | TSAGE: Implemented missing interface functionality, including gun loading dialog | Paul Gilbert | |
2011-08-31 | TSAGE: Implemented missing functionality for first game scene | Paul Gilbert | |
2011-08-29 | TSAGE: Implemented the Blue Force right-click dialog | Paul Gilbert | |
2011-08-26 | TSAGE: Implemented lots more Blue Force functionality, and started on first ↵ | Paul Gilbert | |
in-game scene | |||
2011-08-15 | TSAGE: Corrected casing of tSage namespace to be TsAGE | Paul Gilbert | |
This matches the casing of the original engine name. | |||
2011-08-11 | TSAGE: Implemented new Globals for Blue Force, and beginnings of ↵ | Paul Gilbert | |
implementation of Scene 100 (Title Screen) | |||
2011-08-03 | TSAGE: Bugfix to correctly display cursor after loading a savegame if ↵ | Paul Gilbert | |
appropriate | |||
2011-07-18 | TSAGE: Bugfix to make Return to Launcher work correctly | Paul Gilbert | |
2011-06-20 | TSAGE: Initial implementation of AudioStream interface for sound driver | Paul Gilbert | |
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn | |
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//' | |||
2011-06-19 | Merge remote branch 'remotes/dreammaster/tsage_sound' | Paul Gilbert | |
Conflicts: engines/tsage/ringworld_scenes1.cpp engines/tsage/ringworld_scenes5.cpp engines/tsage/tsage.h | |||
2011-06-14 | TSAGE: Bugfixes for sound channel updates | Paul Gilbert | |
2011-06-04 | TSAGE: Add extra event manager fields to savegames | Paul Gilbert | |
This should correctly handle re-enabling the cursor when restoring savegames. | |||
2011-05-16 | TSAGE: Fix for crash when hiding cursor in Ringworld demo | Paul Gilbert | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-05-11 | TSAGE: Rework parts of the cursor code to better match the original | Paul Gilbert | |
This also fixes the problem with the cursor appearing in cutscenes when you press any key | |||
2011-05-10 | TSAGE: Fix a glitch in setCursor() | strangerke | |
2011-04-28 | TSAGE: Added code to handle visual differences in Demo help dialog | Paul Gilbert | |
2011-04-25 | TSAGE: Combined the resource files into a single generic overall ResourceManager | Paul Gilbert | |
2011-04-14 | ALL: colour -> color | Max Horn | |
2011-04-13 | TSAGE: Always initialise the event in getEvent() | eriktorbjorn | |
This fixes Valgrind warnings when getEvent() is called when there are no pending events at all. | |||
2011-04-13 | TSAGE: "Cosmetic" cleanups | strangerke | |
2011-04-09 | TSAGE: Fixing memory leaks | Paul Gilbert | |
2011-03-06 | TSAGE: Changes to cursor handling that more accurately replicates the original | Paul Gilbert | |
2011-02-16 | TSAGE: Rework the logic for showing the cursor in new scenes.cpp | Paul Gilbert | |
I'm still not completely happy with how it's implemented, and the original code is very obtuse when it comes to cursor display; it will likely need further investigation later on so the cursor doesn't appear in cut-scene scenes | |||
2011-02-14 | TSAGE: Added the engine in a separate branch | Paul Gilbert | |