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path: root/engines/tsage/events.cpp
AgeCommit message (Collapse)Author
2011-07-18TSAGE: Bugfix to make Return to Launcher work correctlyPaul Gilbert
2011-06-20TSAGE: Initial implementation of AudioStream interface for sound driverPaul Gilbert
2011-06-20ALL: Remove trailing whitespacesMax Horn
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-06-19Merge remote branch 'remotes/dreammaster/tsage_sound'Paul Gilbert
Conflicts: engines/tsage/ringworld_scenes1.cpp engines/tsage/ringworld_scenes5.cpp engines/tsage/tsage.h
2011-06-14TSAGE: Bugfixes for sound channel updatesPaul Gilbert
2011-06-04TSAGE: Add extra event manager fields to savegamesPaul Gilbert
This should correctly handle re-enabling the cursor when restoring savegames.
2011-05-16TSAGE: Fix for crash when hiding cursor in Ringworld demoPaul Gilbert
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-11TSAGE: Rework parts of the cursor code to better match the originalPaul Gilbert
This also fixes the problem with the cursor appearing in cutscenes when you press any key
2011-05-10TSAGE: Fix a glitch in setCursor()strangerke
2011-04-28TSAGE: Added code to handle visual differences in Demo help dialogPaul Gilbert
2011-04-25TSAGE: Combined the resource files into a single generic overall ResourceManagerPaul Gilbert
2011-04-14ALL: colour -> colorMax Horn
2011-04-13TSAGE: Always initialise the event in getEvent()eriktorbjorn
This fixes Valgrind warnings when getEvent() is called when there are no pending events at all.
2011-04-13TSAGE: "Cosmetic" cleanupsstrangerke
2011-04-09TSAGE: Fixing memory leaksPaul Gilbert
2011-03-06TSAGE: Changes to cursor handling that more accurately replicates the originalPaul Gilbert
2011-02-16TSAGE: Rework the logic for showing the cursor in new scenes.cppPaul Gilbert
I'm still not completely happy with how it's implemented, and the original code is very obtuse when it comes to cursor display; it will likely need further investigation later on so the cursor doesn't appear in cut-scene scenes
2011-02-14TSAGE: Added the engine in a separate branchPaul Gilbert