Age | Commit message (Collapse) | Author |
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Blue Force changes
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first game scene
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in-game scene
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This matches the casing of the original engine name.
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within tSage
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implementation of Scene 100 (Title Screen)
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Conflicts:
engines/tsage/ringworld_scenes1.cpp
engines/tsage/ringworld_scenes5.cpp
engines/tsage/tsage.h
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This matches what was done in the Ringworld CD version
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proper named methods
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assertion: "./engines/tsage/globals.h:84: bool tSage::Globals::getFlag(int) const: Assertion `(flagNum > 0) && (flagNum < 256)' failed.""
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serialiser -> serializer
synchronise -> synchronize
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This makes the code use Common::List for all cases where synchronization can
not be done with tSage::List::synchronise. Furthermore I renamed the custom
List class to SynchronisedList to stress its purpose.
I also removed clear2, contains and forEach and replaced them with algorithm
usage from Common:: or in the case of "contains" replaced them with a simple
inline function which uses Common::find.
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