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path: root/engines/tsage/globals.h
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2011-11-12TSAGE: BF - Some more renamingStrangerke
2011-11-09TSAGE: BF - Cleanup: Rename two more global variablesStrangerke
2011-11-09TSAGE: BF - Cleanup: Rename a couple of global variables, remove a useless ↵Strangerke
global Savegame version wasn't incremented as the current one is too recent
2011-11-08TSAGE: R2R - Intro(?) (50): partial implementation.Strangerke
Some missing core functions still have to be implemented.
2011-11-02TSAGE: Implemented the character selection dialog logic in R2RWPaul Gilbert
2011-11-01TSAGE: Removed game stubs for GeekwadPaul Gilbert
2011-10-31TSAGE: Bugfixes for R2RW scene 125 - ConsolePaul Gilbert
2011-10-31TSAGE: Added skeleton for GeekwadPaul Gilbert
2011-10-30TSAGE: In progress implementation of R2RW scene 125 - ConsolePaul Gilbert
2011-10-24TSAGE: Further work on standardising user interface for use in Blue Force ↵Paul Gilbert
and Return to Ringworld
2011-10-23TSAGE: Initialise the inventory properly in Ringworld 2Paul Gilbert
2011-10-22TSAGE: Hooking up Return to Ringworld to display the user interfacePaul Gilbert
2011-10-22TSAGE: Beginnings of support for Return to RingworldPaul Gilbert
2011-10-22TSAGE: Bugfixes for arresting Green in BF Scene 355Paul Gilbert
2011-10-18TSAGE: Blue Force - Implement intro scene 140Strangerke
This breaks the savegames again
2011-10-17TSAGE: Blue Force - Implement scene 115.Strangerke
This breaks the previous savegame format.
2011-10-10TSAGE: Implemented Blue Force scene 180 - Front of HomePaul Gilbert
2011-10-09TsAGE: Add globals used in scene 910Strangerke
2011-10-06TSAGE: Implemented Blue Force scene 271 - Living Room/Kitchen #2Paul Gilbert
2011-10-02TSAGE: Added 'g' prefix to global variablesPaul Gilbert
2011-10-01TSAGE: Implemented Blue Force scene 560Paul Gilbert
2011-09-26TSAGE: Implemented Blue Force scene 410Paul Gilbert
2011-09-23TSAGE: Implement Blue Force Scene 900Strangerke
2011-09-23TSAGE: Fixes for conversation in Blue Force scene 340Paul Gilbert
2011-09-20TSAGE: Implemented Blue Force scene 355 - Future Wave exteriorPaul Gilbert
2011-09-17TSAGE: Implemented Blue Force scene 385 - City HallPaul Gilbert
2011-09-16TSAGE: Implemented Blue Force scene 840 - Boat RentalsPaul Gilbert
2011-09-15TSAGE: Fix problem with UI disappearing after using mapPaul Gilbert
2011-09-11TSAGE: Implemented Scene 666 - Death ScenePaul Gilbert
2011-09-11TSAGE: Reworked item startAction calls from void to bool, to accommodate ↵Paul Gilbert
Blue Force changes
2011-09-10TSAGE: Cleaned up the savegame code, and enabled it for Blue ForcePaul Gilbert
2011-09-08TSAGE: More core functionality needed for Blue ForcePaul Gilbert
2011-09-04TSAGE: Added missing default item response code logic in Blue ForcePaul Gilbert
2011-09-04TSAGE: Implemented missing interface functionality, including gun loading dialogPaul Gilbert
2011-08-31TSAGE: Implemented missing functionality for first game scenePaul Gilbert
2011-08-28TSAGE: Added lots of original source names from debugger, further work on ↵Paul Gilbert
first game scene
2011-08-26TSAGE: Implemented lots more Blue Force functionality, and started on first ↵Paul Gilbert
in-game scene
2011-08-23TSAGE: Started implementation of Blue Force UI classesPaul Gilbert
2011-08-20TSAGE: Implemented Blue Force Scene #50 - Map ScenePaul Gilbert
2011-08-16TSAGE: Completed Blue Force Scene #100Paul Gilbert
2011-08-15TSAGE: Corrected casing of tSage namespace to be TsAGEPaul Gilbert
This matches the casing of the original engine name.
2011-08-15TSAGE: Changed Ringworld/Blue Force namespaces to be embedded namespaces ↵Paul Gilbert
within tSage
2011-08-14TSAGE: Separated Ringworld and Blue Force game logic into their own namespacesPaul Gilbert
2011-08-14TSAGE: Added new global variables for Blue ForcePaul Gilbert
2011-08-11TSAGE: Implemented new Globals for Blue Force, and beginnings of ↵Paul Gilbert
implementation of Scene 100 (Title Screen)
2011-06-22TSAGE: Clarified Globals::_sceneListeners as Globals::_soundsPaul Gilbert
2011-06-19Merge remote branch 'remotes/dreammaster/tsage_sound'Paul Gilbert
Conflicts: engines/tsage/ringworld_scenes1.cpp engines/tsage/ringworld_scenes5.cpp engines/tsage/tsage.h
2011-06-04TSAGE: Moved graphic edge adjustment amount to a global variablePaul Gilbert
This matches what was done in the Ringworld CD version
2011-06-03TSAGE: Add proper colors to buttons in the CD version of ringworldStrangerke
2011-05-24TSAGE: Created stub classes for ASound and Sound, and reworked engine to use ↵Paul Gilbert
proper named methods