Age | Commit message (Expand) | Author |
2011-06-22 | TSAGE: Remove out of date TODO comments where applicable | Paul Gilbert |
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn |
2011-06-04 | TSAGE: Add support for saving in scene #6100 | Paul Gilbert |
2011-06-04 | TSAGE: Implemented Y pixel difference in button text | Paul Gilbert |
2011-06-04 | TSAGE: Fix one pixel difference in dialog positioning | Paul Gilbert |
2011-06-04 | TSAGE: Moved graphic edge adjustment amount to a global variable | Paul Gilbert |
2011-06-03 | TSAGE: Fix font color in GfxMessage(), in later versions of the engine (like ... | Strangerke |
2011-06-03 | TSAGE: Add proper colors to buttons in the CD version of ringworld | Strangerke |
2011-05-25 | ALL: initialise -> initialize | Matthew Hoops |
2011-05-25 | ALL: analyse -> analyze | Matthew Hoops |
2011-05-16 | TSAGE: Fix graphics button behaviour (slightly hackish) | eriktorbjorn |
2011-05-16 | TSAGE: Bugfixes for dialogs correctly handling ESCAPE and ENTER | Paul Gilbert |
2011-05-15 | TSAGE: Made some dialogs less CPU hungry | eriktorbjorn |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-05-10 | TSAGE: Adjusted scaling process to fix scaling image to a 1x1 pixel in Scene ... | Paul Gilbert |
2011-05-07 | TSAGE: Close Memory Leak in GfxSurface::create(). | D G Turner |
2011-05-06 | TSAGE: Hopefully fix some Valgrind reported warnings | Paul Gilbert |
2011-05-04 | TSAGE: Switched to American English, after the relevant discussion on -devel: | md5 |
2011-05-03 | TSAGE: Bugfixes to allow for drawing message strings that are empty | Paul Gilbert |
2011-05-01 | Merge pull request #16 "Add a PixelFormat to Graphics::Surface.". | Johannes Schickel |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion |
2011-04-25 | TSAGE: Added framework for playing the Ringworld demo | Paul Gilbert |
2011-04-25 | TSAGE: Combined the resource files into a single generic overall ResourceManager | Paul Gilbert |
2011-04-17 | ALL/GRAPHICS: Remove Surface::bytesPerPixel. | Johannes Schickel |
2011-04-17 | TSAGE: Properly setup the pixel format in GfxSurface::lockSurface. | Johannes Schickel |
2011-04-17 | TSAGE: Prefer Surface::create taking a PixelFormat over the one taking a byte... | Johannes Schickel |
2011-04-17 | TSAGE: Fix glitches with incorrect pixels on the edges of zoomed objects | Paul Gilbert |
2011-04-15 | TSAGE: Changed palette code back to using a byte array | Paul Gilbert |
2011-04-14 | ALL: centre -> center | Max Horn |
2011-04-14 | ALL: colour -> color | Max Horn |
2011-04-13 | TSAGE: "Cosmetic" cleanups | strangerke |
2011-04-13 | TSAGE: Cleanup custom List usage. | Johannes Schickel |
2011-04-13 | TSAGE: Change palette code from 4-byte to 3-byte palettes | Paul Gilbert |
2011-04-10 | TSAGE: Lots more bugfixes for Scene #6100 | Paul Gilbert |
2011-04-10 | TSAGE: Fix memory leak in the GfxSurface class | Paul Gilbert |
2011-04-10 | TSAGE: Simplified the custom surface code in GfxSurface | Paul Gilbert |
2011-03-19 | TSAGE: Correctly handle priority regions when drawing in a wide scene | Paul Gilbert |
2011-03-18 | TSAGE: Corrected background scrolling on wide-screen scenes | Paul Gilbert |
2011-02-26 | TSAGE: Bugfix for credits animations in Scene 1000 | Paul Gilbert |
2011-02-22 | TSAGE: Initial implementation of more game scenes and support classes | Paul Gilbert |
2011-02-14 | TSAGE: Added the engine in a separate branch | Paul Gilbert |