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path: root/engines/tsage/ringworld/ringworld_scenes1.h
AgeCommit message (Collapse)Author
2014-02-18TSAGE: Make GPL headers consistent with themselves.Johannes Schickel
2013-11-24TSAGE: RINGWORLD - Remove unused object, remove erroneous commentsStrangerke
2013-11-11TSAGE: Ringworld - Renaming in scene 90Strangerke
2013-11-11TSAGE: Ringworld: Renaming in scene 60Strangerke
2013-11-11TSAGE: Ringworld: renaming in scene 50, ...Strangerke
Also: - some minor refactoring in scene 30 - bugfixing of background in scene 50 - modification of original behavior for LOOK cursor on the wall, which was inappropriate. - misc comments of useless objects - reduce scope of some variables
2013-11-11TSAGE: Ringworld - Renaming in scene 40, remove a useless variableStrangerke
2013-11-11TSAGE: Ringworld - Renaming in scene 20, small refactoring, remove a useless ↵Strangerke
variable
2013-11-11TSAGE: Ringworld - Renaming in scene 15Strangerke
2013-11-11TSAGE: Ringworld - Renaming in scene 10Strangerke
2011-09-08TSAGE: Separated speaker classes for both games into separate filesPaul Gilbert
2011-08-15TSAGE: Corrected casing of tSage namespace to be TsAGEPaul Gilbert
This matches the casing of the original engine name.
2011-08-15TSAGE: Changed Ringworld/Blue Force namespaces to be embedded namespaces ↵Paul Gilbert
within tSage
2011-08-14TSAGE: Separated Ringworld and Blue Force game logic into their own namespacesPaul Gilbert
2011-08-13TSAGE: Split up the hard-coded logic files for Ringworld and Blue Force into ↵Paul Gilbert
separate sub-folderes