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path: root/engines/tsage/ringworld2/ringworld2_logic.cpp
AgeCommit message (Expand)Author
2013-09-14TSAGE: Initial bugfixes and renaming for R2R balloon scenePaul Gilbert
2013-09-13TSAGE: Initial implementation of R2R balloon cutscene codePaul Gilbert
2013-09-10TSAGE: Bugfixes and renaming for R2R Spill Mountains Elevator ExitPaul Gilbert
2013-09-09TSAGE: Fixes and renaming for R2R Spill Mountains bedroomPaul Gilbert
2013-09-08TSAGE: Bugfixes and renaming for R2R Rim Lift ComputerPaul Gilbert
2013-09-08TSAGE: Bugfixes and renaming for R2R Rim Lift interiorPaul Gilbert
2013-09-08TSAGE: Fixes and renaming for R2R Rim lift exterior scenePaul Gilbert
2013-09-08TSAGE: Fixes and renaming for R2R rim scenePaul Gilbert
2013-09-01TSAGE: Implemented dispatch method for R2R scene 1750Paul Gilbert
2013-09-01TSAGE: Necessary synchronisation fixes to R2R SceneExt and SceneArea classesPaul Gilbert
2013-08-28TSAGE: Remove SceneExt::loadScene() as the code is duplicate from Scene::load...Strangerke
2013-08-25TSAGE: Fix cursor when leaving the scanner dialogPaul Gilbert
2013-08-24TSAGE: Added code to make newly added inventory items immediately visiblePaul Gilbert
2013-08-24TSAGE: Further R2R scene 1550 fields renamingPaul Gilbert
2013-08-24TSAGE: Clean up of R2R scene 1550 player position trackingPaul Gilbert
2013-08-22TSAGE: Replace some British English by American EnglishStrangerke
2013-08-18TSAGE: Fixes for speaking to Seeker and donning suit in R2R landing bayPaul Gilbert
2013-08-18TSAGE: Reverted change to SceneItemList classPaul Gilbert
2013-08-18TSAGE: Compilation fix, and further fixes for R2R landing bay panel displayPaul Gilbert
2013-08-18TSAGE: Fixes for displaying landing bay control panelPaul Gilbert
2013-08-15TSAGE: Bugfixes for R2R canyon fight with trooperPaul Gilbert
2013-08-11TSAGE: Workaround to allow debugging animation scenes easierPaul Gilbert
2013-08-11TSAGE: Added missing logic for copying foreground to background in R2R scene ...Paul Gilbert
2013-08-10TSAGE: Fix for standard screens not showing after an animation endsPaul Gilbert
2013-08-07Merge pull request #365 from lordhoto/protected-pixelsJohannes Schickel
2013-08-04TSAGE: Completed R2R starship cutscenePaul Gilbert
2013-08-03TSAGE: Cleanup of code in R2R scene 1000 to use AnimationPlayerPaul Gilbert
2013-08-03TSAGE: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-01TSAGE: Implementing code for R2R scene 1000Paul Gilbert
2013-07-31HOPKINS: Reverted to saving Breakout high scores in a separate filePaul Gilbert
2013-07-25TSAGE: Added new R2R conversation decoding logicPaul Gilbert
2013-07-20TSAGE: Bugfixes for R2R drive roomPaul Gilbert
2013-07-20TSAGE: Work on setup of R2R engine palette mapsPaul Gilbert
2013-07-17TSAGE: Some further cleanup of R2R drive roomPaul Gilbert
2013-07-16TSAGE: Fixes for R2R scanner dialogPaul Gilbert
2013-07-16TSAGE: Bugfixes for R2R drive room, and work on scanner modal dialogPaul Gilbert
2013-07-14TSAGE: Added R2R ability to combine items. Further bugfixes for landing bayPaul Gilbert
2013-07-14JANITORIAL: Remove trailing whitespaceSven Hesse
2013-07-13TSAGE: Fixes for R2R Crane ControlsPaul Gilbert
2013-07-12TSAGE: Extra comments for crane control scenePaul Gilbert
2013-07-10TSAGE: Fixes for R2R Bridge and Landing bayPaul Gilbert
2013-07-06TSAGE: Fix to show player on top of maze correctly in R2R scene 1200Paul Gilbert
2013-07-04TSAGE: Beginnings of proper movement in R2R scene 1200Paul Gilbert
2013-07-02TSAGE: Fixes for moving south in R2R maze scene 3500Paul Gilbert
2013-06-30TSAGE: Fix to display R2R maze map correctlyPaul Gilbert
2013-06-30TSAGE: R2R Maze UI now partially showing mapPaul Gilbert
2013-06-29TSAGE: Renaming of derived R2R scene 3500 Maze UIPaul Gilbert
2013-06-29TSAGE: Further renaming of R2R Maze UIPaul Gilbert
2013-06-29TSAGE: Beginnings of renamings of R2R Maze UIPaul Gilbert
2013-06-29TSAGE: Fix for object initialisatioon in R2R scene 3500Paul Gilbert