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path: root/engines/tsage/ringworld2/ringworld2_logic.h
AgeCommit message (Collapse)Author
2013-10-10TSAGE: Cleaner implementation of saving disable codePaul Gilbert
2013-09-28TSAGE: Fix R2R restart game to match the originalPaul Gilbert
2013-09-28TSAGE: Bugfixes and renaming for R2R title screenPaul Gilbert
2013-09-22TSAGE: Further work on R2R keypad area sub-scenePaul Gilbert
2013-09-17TSAGE: Fixes and renaming for the R2R inventory listPaul Gilbert
2013-09-01TSAGE: Necessary synchronisation fixes to R2R SceneExt and SceneArea classesPaul Gilbert
2013-08-28TSAGE: Remove SceneExt::loadScene() as the code is duplicate from ↵Strangerke
Scene::loadScene()
2013-08-18TSAGE: Fixes for speaking to Seeker and donning suit in R2R landing bayPaul Gilbert
2013-08-04TSAGE: Completed R2R starship cutscenePaul Gilbert
2013-08-03TSAGE: Cleanup of code in R2R scene 1000 to use AnimationPlayerPaul Gilbert
2013-08-01TSAGE: Implementing code for R2R scene 1000Paul Gilbert
2013-07-31HOPKINS: Reverted to saving Breakout high scores in a separate filePaul Gilbert
2013-07-25TSAGE: Added new R2R conversation decoding logicPaul Gilbert
2013-07-20TSAGE: Work on setup of R2R engine palette mapsPaul Gilbert
2013-07-16TSAGE: Fixes for R2R scanner dialogPaul Gilbert
2013-07-16TSAGE: Bugfixes for R2R drive room, and work on scanner modal dialogPaul Gilbert
2013-07-14TSAGE: Added R2R ability to combine items. Further bugfixes for landing bayPaul Gilbert
2013-07-13TSAGE: Fixes for R2R Crane ControlsPaul Gilbert
2013-07-06TSAGE: Fix to show player on top of maze correctly in R2R scene 1200Paul Gilbert
2013-07-04TSAGE: Beginnings of proper movement in R2R scene 1200Paul Gilbert
2013-06-30TSAGE: Added extra entries for diagonals to MazeDirection enumPaul Gilbert
2013-06-30TSAGE: Set up a maze direction enum for R2R mazesPaul Gilbert
2013-06-30TSAGE: R2R Maze UI now partially showing mapPaul Gilbert
2013-06-29TSAGE: Renaming of derived R2R scene 3500 Maze UIPaul Gilbert
2013-06-29TSAGE: Further renaming of R2R Maze UIPaul Gilbert
2013-06-29TSAGE: Beginnings of renamings of R2R Maze UIPaul Gilbert
2013-06-29TSAGE: Implemented R2R MazeUI::draw methodPaul Gilbert
2013-06-29TSAGE: Further cleanup of existing R2R MazeUI codePaul Gilbert
2013-06-29TSAGE: Beginnings of implementing R2R maze UIPaul Gilbert
2012-03-04TSAGE: Some cleanup of R2R Animation Player, and fix for playing when ↵Paul Gilbert
objects are active
2012-02-29TSAGE: Slow down the animation player to match the original gamePaul Gilbert
2012-02-27TSAGE: Renamed many of the unknown fields in the R2R Animation PlayerPaul Gilbert
2012-02-27TSAGE: Bugfixes for R2R animation playerPaul Gilbert
2012-02-26TSAGE: Implemented some of the remaining R2R Animation Player support methodsPaul Gilbert
2012-02-26TSAGE: Implement R2R Animation Player drawing codePaul Gilbert
2012-02-26TSAGE: Implemented the initial loading logic for R2R animation playerPaul Gilbert
2012-02-24TSAGE: More properly implemented resource streaming for R2R animation playerPaul Gilbert
2012-02-20TSAGE: Starting to implement animation player needed for R2R Title ScreenPaul Gilbert
2012-02-14TSAGE: Implemented missing R2R method SceneHandler::setupPaletteMapsPaul Gilbert
2012-02-05TSAGE: Initial implementation of R2R Scene 180Paul Gilbert
2012-01-31TSAGE: Implement R2R Scene 205 - Star-field CreditsPaul Gilbert
2012-01-30TSAGE: R2R - Implement scene 3500Strangerke
This required a fix for direct draw code
2012-01-22TSAGE: Implemented R2R Scene 500Paul Gilbert
2012-01-13TSAGE: R2R - Preliminar implementation of scene 1550Strangerke
Also implement a couple of functions used by scene 1200
2012-01-07TSAGE: R2R - Fix sub1B00, rename it to scalePaletteStrangerke
Thanks wjp for the namings
2012-01-04TSAGE: R2R - Implement scene 3800.Strangerke
sub1B007() is still stubbed as _field312 usage is conflicting with IDB structure
2012-01-04TSAGE: Implemented the changes needed for R2R SceneActor::dispatchPaul Gilbert
2011-12-27TSAGE: Centralised all the setDetails methods in the various gamesPaul Gilbert
This puts them all in the common SceneHotspot class, rather than each game having their own repeated implementations of them.
2011-12-22TSAGE: Moved look/use/talk descriptions to SceneItem class, and implemented ↵Paul Gilbert
R2R SceneExt::display
2011-11-23TSAGE: Bugfixes for R2RW SceneExit classPaul Gilbert