Age | Commit message (Collapse) | Author |
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logic for full game versus demo into the respective Game classes.
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Ringworld demo scene creation to it's own game class
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serialiser -> serializer
synchronise -> synchronize
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Conflicts:
engines/tsage/ringworld_scenes10.cpp
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Conflicts:
engines/tsage/ringworld_logic.cpp
engines/tsage/ringworld_logic.h
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Conflicts:
engines/tsage/ringworld_logic.cpp
engines/tsage/ringworld_logic.h
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Conflicts:
engines/tsage/module.mk
engines/tsage/ringworld_logic.cpp
engines/tsage/ringworld_logic.h
engines/tsage/ringworld_scenes1.cpp
engines/tsage/staticres.cpp
engines/tsage/staticres.h
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clashes with scenes
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classes
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