Age | Commit message (Collapse) | Author |
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eriktorbjorn for pointing the reason of the problem)
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then get back up again, his walk animation gets screwed"
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game becomes unresponsive.".
Also fix an animation bug related to display priorities
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back up again, his walk animation gets screwed"
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glitch is visible (after scene 6100)"
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serialiser -> serializer
synchronise -> synchronize
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I'd previously incorrectly assumed copy protection would be disabled in the CD version of the game without actually playing all the way through to that point to find out.
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This makes the code use Common::List for all cases where synchronization can
not be done with tSage::List::synchronise. Furthermore I renamed the custom
List class to SynchronisedList to stress its purpose.
I also removed clear2, contains and forEach and replaced them with algorithm
usage from Common:: or in the case of "contains" replaced them with a simple
inline function which uses Common::find.
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