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path: root/engines/tsage/ringworld_scenes3.cpp
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2011-05-30TSAGE: Changed parameter to animate call from NULL to 0 for better type matchingPaul Gilbert
2011-05-30TSAGE: Bugfix for saving in scene #2150Paul Gilbert
2011-05-30TSAGE: Fix a mess in Seeker's actions in scene 2100strangerke
2011-05-30TSAGE: Fix a glitch in scene 2320 (no idea if it was visible or not)strangerke
2011-05-28TSAGE: Add some comments, and a missing remove() in scene 2300strangerke
2011-05-28TSAGE: Fix similar issue in scene 2150strangerke
2011-05-28TSAGE: Fix crash when restoring a game in scene 2100strangerke
2011-05-28TSAGE: Fix bug in scene 2100 when Seeker is in the cave. (Thanks ↵strangerke
eriktorbjorn for pointing the reason of the problem)
2011-05-27TSAGE: Fix priority issue in scene 2100, in the liftstrangerke
2011-05-27TSAGE: Rename _field1800 in scene 2100strangerke
2011-05-27TSAGE: Fix (second) bug "Scene 2100: If you sit down at Quinn's console and ↵strangerke
then get back up again, his walk animation gets screwed"
2011-05-27TSAGE: Bugfix for using lift after restoring a savegame in scene #2320Paul Gilbert
2011-05-25TSAGE: Add a couple of commentsstrangerke
2011-05-24TSAGE: Fix bug "Scene 2320: If you try to activate the flycycle, [...] the ↵strangerke
game becomes unresponsive.". Also fix an animation bug related to display priorities
2011-05-24TSAGE: Fix bug "Scene 2100: If you sit down at Quinn's console and then get ↵strangerke
back up again, his walk animation gets screwed"
2011-05-18TSAGE: Fix bug in scene 2280 (when picking up left boots)strangerke
2011-05-15TSAGE: Ensured all scenes with custom data properly save it in the savegamesPaul Gilbert
2011-05-13TSAGE: fix bug "Scene 2100: When Miranda uses the elevator, a graphical ↵strangerke
glitch is visible (after scene 6100)"
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-04TSAGE: Some more conversions to US Englishmd5
2011-05-04TSAGE: Switched to American English, after the relevant discussion on -devel:md5
serialiser -> serializer synchronise -> synchronize
2011-04-30TSAGE: Fix bug in scene 2100: Now the sunflower field is reachablestrangerke
2011-04-30TSAGE: Rename setPriority2 to setPriority for disambiguationstrangerke
2011-04-30TSAGE: Fix some more bugs in scene 2100. It's now playable againstrangerke
2011-04-30TSAGE: Fix a couple of big graphical glitches in scene 2100strangerke
2011-04-29TSAGE: Bugfix for Scene #2320 after having returned from cavesPaul Gilbert
2011-04-29TSAGE: Bugfix in Scene #2320 for getting the flycyclePaul Gilbert
2011-04-25TSAGE: Added framework for playing the Ringworld demoPaul Gilbert
2011-04-25TSAGE: Combined the resource files into a single generic overall ResourceManagerPaul Gilbert
2011-04-23TSAGE: Fix Miranda in scene 4000, 4040 and 4045strangerke
2011-04-19TSAGE: Bugfixes for graphics glitches when using the lift in scene #2320Paul Gilbert
2011-04-18TSAGE: Fix a couple of problems in Scene 2320, still brokenstrangerke
2011-04-17TSAGE: Fix a glitch in scene222:postInit. Suppress a useless comment.strangerke
2011-04-17TSAGE: CD version don't use protection page 1, 17 and abovestrangerke
2011-04-17TSAGE: Have copy protection turned on for all versions of the gamePaul Gilbert
I'd previously incorrectly assumed copy protection would be disabled in the CD version of the game without actually playing all the way through to that point to find out.
2011-04-17TSAGE: Bugfixes for Scene #2300 - Starship HangerPaul Gilbert
2011-04-14ALL: centre -> centerMax Horn
2011-04-14ALL: colour -> colorMax Horn
2011-04-13TSAGE: "Cosmetic" cleanupsstrangerke
2011-04-13TSAGE: Cleanup custom List usage.Johannes Schickel
This makes the code use Common::List for all cases where synchronization can not be done with tSage::List::synchronise. Furthermore I renamed the custom List class to SynchronisedList to stress its purpose. I also removed clear2, contains and forEach and replaced them with algorithm usage from Common:: or in the case of "contains" replaced them with a simple inline function which uses Common::find.
2011-04-13TSAGE: Fix compilation on Linux/amd64 with g++ 4.5.2.Johannes Schickel
2011-04-08TSAGE: Renamed OBJFLAG_100 as OBJFLAG_HIDEPaul Gilbert
2011-03-21TSAGE: In progress work on Scene #4000Paul Gilbert
2011-03-19TSAGE: Implemented Scene 2400 - Descending in LanderPaul Gilbert
2011-03-19TSAGE: Completed Scene #2320 - Starcraft - Lander BarPaul Gilbert
2011-03-12TSAGE: In progress implementation of Scene #2320 - Starcraft - Hanger BayPaul Gilbert
2011-03-12Implemented Scene #2310 - Spacecraft - Copy Protection screenPaul Gilbert
2011-03-12TSAGE: Implemented Scene 2300 - Starcraft - Hanger BayPaul Gilbert
2011-03-09TSAGE: Completed Scene 2280 - Spaceship - Store-roomPaul Gilbert
2011-03-09TSAGE: Implemented Scene 2230 - Quinn's RoomPaul Gilbert