Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-04-28 | TSAGE: Proper bugfix for problem saving/restoring game in Scene #5000 and others | Paul Gilbert | |
2011-04-28 | TSAGE: Fixed assert after loading a game in scene 5000 and changing scene | md5 | |
2011-04-27 | TSAGE: Added temporary fix for some saved games (e.g. scenes 4050 and 5000) | md5 | |
2011-04-19 | TSAGE: Suppress empty format string warning of g++. | Johannes Schickel | |
2011-04-19 | TSAGE: Simplified the new Saver::getObjectCount method | Paul Gilbert | |
2011-04-19 | TSAGE: Reworked the saving code to fix crashes | Paul Gilbert | |
Note that this undoes the recent compilation fix for GCC, since it didn't work. For now, used an explicit void ** conversion as previously suggested. | |||
2011-04-18 | TSAGE: Fix palette corruption in savegame files. | Paul Gilbert | |
2011-04-13 | TSAGE: "Cosmetic" cleanups | strangerke | |
2011-04-13 | TSAGE: Cleanup custom List usage. | Johannes Schickel | |
This makes the code use Common::List for all cases where synchronization can not be done with tSage::List::synchronise. Furthermore I renamed the custom List class to SynchronisedList to stress its purpose. I also removed clear2, contains and forEach and replaced them with algorithm usage from Common:: or in the case of "contains" replaced them with a simple inline function which uses Common::find. | |||
2011-02-14 | TSAGE: Added the engine in a separate branch | Paul Gilbert | |