Age | Commit message (Collapse) | Author |
|
associated code.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
This matches the casing of the original engine name.
|
|
Now it returns the Surface, so the caller does not need to create one and pass it.
|
|
|
|
|
|
This should correctly handle re-enabling the cursor when restoring savegames.
|
|
|
|
|
|
|
|
|
|
|
|
serialiser -> serializer
synchronise -> synchronize
|
|
|
|
Savegames from revisions bf9b98f and 4f70162d are now version 2 savegames
|
|
Some backends may break as I only compiled SDL
|
|
|
|
|
|
|
|
|
|
|
|
Note that this undoes the recent compilation fix for GCC, since it didn't work. For now, used an explicit void ** conversion as previously suggested.
|
|
|
|
|
|
This makes the code use Common::List for all cases where synchronization can
not be done with tSage::List::synchronise. Furthermore I renamed the custom
List class to SynchronisedList to stress its purpose.
I also removed clear2, contains and forEach and replaced them with algorithm
usage from Common:: or in the case of "contains" replaced them with a simple
inline function which uses Common::find.
|
|
|