aboutsummaryrefslogtreecommitdiff
path: root/engines/tsage/saveload.h
AgeCommit message (Collapse)Author
2017-11-21TSAGE: Fix loading savegames with unreferenced dynamic objectsPaul Gilbert
2014-03-07TSAGE: Rename savegame header membersStrangerke
2014-02-18TSAGE: Make GPL headers consistent with themselves.Johannes Schickel
2013-12-20TSAGE: Some renaming, remove some useless variables from Core, increase ↵Strangerke
savegame version
2013-12-19TSAGE: Remove 3 useless variable from Scene, increment savegame versionStrangerke
2013-12-18TSAGE: R2R - Renaming in scene 3600Strangerke
2013-11-26TSAGE: BF - Remove some useless variables, some renamingStrangerke
2013-11-02TSAGE: Increase savegame version in order to properly skip the useless variablesStrangerke
2013-10-27TSAGE: Fix CID 1002371, 1002372, 1002373. Remove useless variable and ↵Strangerke
associated code.
2013-07-16TSAGE: Bugfixes for R2R drive room, and work on scanner modal dialogPaul Gilbert
2011-12-31TSAGE: BF - Fix for bug #3467502, crash when loading in map sceneStrangerke
2011-11-09TSAGE: BF - Cleanup: Remove _uselessVariable in scene 360Strangerke
2011-10-27TSAGE: Implemented walk regions enabling/disabling for Blue ForcePaul Gilbert
2011-10-02TSAGE: Added 'g' prefix to global variablesPaul Gilbert
2011-09-25TSAGE: Moved the _bgSceneObjects list from SceneManager to Scene.Paul Gilbert
This fixes a problem with Blue Force savegames in that they were being loaded too early, and being destroyed as the game scene was then loaded.
2011-08-26TSAGE: Further bugfix for SynchronizedList template changesPaul Gilbert
2011-08-26TSAGE: Hopeful bugfix for compilation errors on other systemsPaul Gilbert
2011-08-26TSAGE: Implemented lots more Blue Force functionality, and started on first ↵Paul Gilbert
in-game scene
2011-08-15TSAGE: Corrected casing of tSage namespace to be TsAGEPaul Gilbert
This matches the casing of the original engine name.
2011-07-02TSAGE: Fixed problem with saving double valuesPaul Gilbert
2011-06-23TSAGE: Added saving/restoring of playing sounds to savegamesPaul Gilbert
2011-06-04TSAGE: Add support for saving in scene #6100Paul Gilbert
2011-06-03TSAGE: Add proper colors to buttons in the CD version of ringworldStrangerke
2011-05-15TSAGE: Fixed saving problem and talking to Seeker in Scene #50Paul Gilbert
2011-05-13TSAGE: Fix warning when compiling in release modeMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-04TSAGE: Some more conversions to US Englishmd5
2011-05-04TSAGE: Switched to American English, after the relevant discussion on -devel:md5
serialiser -> serializer synchronise -> synchronize
2011-05-04TSAGE: Now initializing the save game version properlymd5
2011-05-04TSAGE: Bumped up savegame version, so that the old savegames are still usablemd5
Savegames from revisions bf9b98f and 4f70162d are now version 2 savegames
2011-04-19TSAGE: Reworked the saving code to fix crashesPaul Gilbert
Note that this undoes the recent compilation fix for GCC, since it didn't work. For now, used an explicit void ** conversion as previously suggested.
2011-04-17TSAGE: Suppress strict-alias warnings on older GCCsdhewg
2011-04-13TSAGE: "Cosmetic" cleanupsstrangerke
2011-04-13TSAGE: Cleanup custom List usage.Johannes Schickel
This makes the code use Common::List for all cases where synchronization can not be done with tSage::List::synchronise. Furthermore I renamed the custom List class to SynchronisedList to stress its purpose. I also removed clear2, contains and forEach and replaced them with algorithm usage from Common:: or in the case of "contains" replaced them with a simple inline function which uses Common::find.
2011-02-23TSAGE: Added proper cursor showing when the scene changesPaul Gilbert
2011-02-16TSAGE: fix tokenization issue in SYNC_ENUM in GCCAlex Bevilacqua
This needs to be tested in MSVC to ensure it doesn't now break Windows builds with a different error ;)
2011-02-14TSAGE: Added the engine in a separate branchPaul Gilbert