Age | Commit message (Expand) | Author |
2011-05-04 | TSAGE: Bumped up savegame version, so that the old savegames are still usable | md5 |
2011-05-03 | TSAGE: Bugfixes to savegames when the scene is showing an alternate screen | Paul Gilbert |
2011-04-28 | TSAGE: Slowed down Scene #6100 to a reasonable speed, and finished code for h... | Paul Gilbert |
2011-04-28 | TSAGE: Proper bugfix for problem saving/restoring game in Scene #5000 and others | Paul Gilbert |
2011-04-25 | TSAGE: Combined the resource files into a single generic overall ResourceManager | Paul Gilbert |
2011-04-19 | TSAGE: Changed Scene::_sceneNumber to avoid confusion with SceneManager::_sce... | Paul Gilbert |
2011-04-19 | TSAGE: Reworked the saving code to fix crashes | Paul Gilbert |
2011-04-18 | TSAGE: Initialise scene zoom percents in constructor. Fixes crash at the end ... | Paul Gilbert |
2011-04-15 | TSAGE: Scene40: The hero may now use his stunner on the assassin. Scene still... | strangerke |
2011-04-13 | TSAGE: "Cosmetic" cleanups | strangerke |
2011-04-13 | TSAGE: Cleanup custom List usage. | Johannes Schickel |
2011-04-09 | TSAGE: Fixing memory leaks | Paul Gilbert |
2011-04-09 | TSAGE: Fix to disable palette rotations when the scene changes | Paul Gilbert |
2011-04-08 | TSAGE: Switched the startup scene from Scene #30 to Scene #1000 (Title Screen) | Paul Gilbert |
2011-04-05 | TSAGE: Reimplemented the old _sceneObjectListeners as _altSceneObjects | Paul Gilbert |
2011-04-03 | TSAGE: Implemented Scene 5200 - Caverns - Throne-room | Paul Gilbert |
2011-03-27 | TSAGE: Implemented Scene #4150 - Village - Bedroom | Paul Gilbert |
2011-03-23 | TSAGE: Implemented Scene #4025 - Village - Puzzle Board | Paul Gilbert |
2011-03-19 | TSAGE: Implemented Scene 2400 - Descending in Lander | Paul Gilbert |
2011-03-19 | TSAGE: Implement original engine scene scrolling optimisations | Paul Gilbert |
2011-03-18 | TSAGE: Corrected background scrolling on wide-screen scenes | Paul Gilbert |
2011-03-17 | TSAGE: Bugfixes for player movement in wide-screen scenes | Paul Gilbert |
2011-03-06 | TSAGE: Changes to cursor handling that more accurately replicates the original | Paul Gilbert |
2011-02-27 | TSAGE: Initial implementation of Scene #1400 - Arriving at Ringworld | Paul Gilbert |
2011-02-27 | TSAGE: Fixed bug with scene mode being used incorrectly as the scene load flag | Paul Gilbert |
2011-02-27 | TSAGE: Fix for inflinite loop setting scene zoom percents | Paul Gilbert |
2011-02-23 | TSAGE: Reworked code to separate Ringworld specific code from core engine cla... | Paul Gilbert |
2011-02-16 | TSAGE: Rework the logic for showing the cursor in new scenes.cpp | Paul Gilbert |
2011-02-14 | TSAGE: Added the engine in a separate branch | Paul Gilbert |