Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-03-06 | TSAGE: Changes to cursor handling that more accurately replicates the original | Paul Gilbert | |
2011-02-27 | TSAGE: Initial implementation of Scene #1400 - Arriving at Ringworld | Paul Gilbert | |
2011-02-27 | TSAGE: Fixed bug with scene mode being used incorrectly as the scene load flag | Paul Gilbert | |
2011-02-27 | TSAGE: Fix for inflinite loop setting scene zoom percents | Paul Gilbert | |
2011-02-23 | TSAGE: Reworked code to separate Ringworld specific code from core engine ↵ | Paul Gilbert | |
classes | |||
2011-02-16 | TSAGE: Rework the logic for showing the cursor in new scenes.cpp | Paul Gilbert | |
I'm still not completely happy with how it's implemented, and the original code is very obtuse when it comes to cursor display; it will likely need further investigation later on so the cursor doesn't appear in cut-scene scenes | |||
2011-02-14 | TSAGE: Added the engine in a separate branch | Paul Gilbert | |