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path: root/engines/tsage/tsage.cpp
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2011-06-19Merge remote branch 'remotes/dreammaster/tsage_sound'Paul Gilbert
Conflicts: engines/tsage/ringworld_scenes1.cpp engines/tsage/ringworld_scenes5.cpp engines/tsage/tsage.h
2011-06-02ENGINES: Change 2nd param of Engine::saveGameState to Common::StringMax Horn
2011-05-27TSAGE: Tweaks to the destructor sequence to fix crashesPaul Gilbert
2011-05-27TSAGE: Bugfixes for sound de-initialisationPaul Gilbert
2011-05-25ALL: initialise -> initializeMatthew Hoops
2011-05-24TSAGE: Further sound driver installation logicPaul Gilbert
2011-05-14TSAGE: Add blue force library filesstrangerke
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-10TSAGE: Standardised on checks for showing the Save and Restore dialogsPaul Gilbert
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2011-04-28TSAGE: Added code to handle visual differences in Demo help dialogPaul Gilbert
2011-04-25TSAGE: Added framework for playing the Ringworld demoPaul Gilbert
2011-04-25TSAGE: Combined the resource files into a single generic overall ResourceManagerPaul Gilbert
2011-04-17TSAGE: Disable GMM Save/Load buttons when saving/loading not allowedPaul Gilbert
2011-04-13TSAGE: "Cosmetic" cleanupsstrangerke
2011-04-09TSAGE: Fixing uninitialised read errors identified by ValgrindPaul Gilbert
2011-04-09TSAGE: Fixing memory leaksPaul Gilbert
2011-03-12TSAGE: Separated out detection tables into the standard detection_tables.hPaul Gilbert
2011-02-22TSAGE: Initial implementation of more game scenes and support classesPaul Gilbert
2011-02-14TSAGE: Added the engine in a separate branchPaul Gilbert