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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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tsage
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tsage.cpp
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2011-06-19
Merge remote branch 'remotes/dreammaster/tsage_sound'
Paul Gilbert
Conflicts: engines/tsage/ringworld_scenes1.cpp engines/tsage/ringworld_scenes5.cpp engines/tsage/tsage.h
2011-06-02
ENGINES: Change 2nd param of Engine::saveGameState to Common::String
Max Horn
2011-05-27
TSAGE: Tweaks to the destructor sequence to fix crashes
Paul Gilbert
2011-05-27
TSAGE: Bugfixes for sound de-initialisation
Paul Gilbert
2011-05-25
ALL: initialise -> initialize
Matthew Hoops
2011-05-24
TSAGE: Further sound driver installation logic
Paul Gilbert
2011-05-14
TSAGE: Add blue force library files
strangerke
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-05-10
TSAGE: Standardised on checks for showing the Save and Restore dialogs
Paul Gilbert
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
Some backends may break as I only compiled SDL
2011-04-28
TSAGE: Added code to handle visual differences in Demo help dialog
Paul Gilbert
2011-04-25
TSAGE: Added framework for playing the Ringworld demo
Paul Gilbert
2011-04-25
TSAGE: Combined the resource files into a single generic overall ResourceManager
Paul Gilbert
2011-04-17
TSAGE: Disable GMM Save/Load buttons when saving/loading not allowed
Paul Gilbert
2011-04-13
TSAGE: "Cosmetic" cleanups
strangerke
2011-04-09
TSAGE: Fixing uninitialised read errors identified by Valgrind
Paul Gilbert
2011-04-09
TSAGE: Fixing memory leaks
Paul Gilbert
2011-03-12
TSAGE: Separated out detection tables into the standard detection_tables.h
Paul Gilbert
2011-02-22
TSAGE: Initial implementation of more game scenes and support classes
Paul Gilbert
2011-02-14
TSAGE: Added the engine in a separate branch
Paul Gilbert