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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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tsage
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tsage.h
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2011-10-02
TSAGE: Added 'g' prefix to global variables
Paul Gilbert
2011-08-26
TSAGE: Implemented lots more Blue Force functionality, and started on first ↵
Paul Gilbert
in-game scene
2011-08-15
TSAGE: Corrected casing of tSage namespace to be TsAGE
Paul Gilbert
This matches the casing of the original engine name.
2011-07-18
TSAGE: Bugfix to make Return to Launcher work correctly
Paul Gilbert
2011-06-19
Merge remote branch 'remotes/dreammaster/tsage_sound'
Paul Gilbert
Conflicts: engines/tsage/ringworld_scenes1.cpp engines/tsage/ringworld_scenes5.cpp engines/tsage/tsage.h
2011-06-10
TSAGE: Reduce header dependencies
Max Horn
2011-06-02
ENGINES: Change 2nd param of Engine::saveGameState to Common::String
Max Horn
2011-05-25
ALL: initialise -> initialize
Matthew Hoops
2011-05-24
TSAGE: Further sound driver installation logic
Paul Gilbert
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-26
TSAGE: Implemented scene priority changes introduced in Ringworld CD & ↵
Paul Gilbert
Floppy Demo #2
2011-04-25
TSAGE: Added framework for playing the Ringworld demo
Paul Gilbert
2011-04-25
TSAGE: Combined the resource files into a single generic overall ResourceManager
Paul Gilbert
2011-04-14
ALL: centre -> center
Max Horn
2011-04-13
TSAGE: "Cosmetic" cleanups
strangerke
2011-04-09
TSAGE: Fixing memory leaks
Paul Gilbert
2011-03-12
TSAGE: Separated out detection tables into the standard detection_tables.h
Paul Gilbert
2011-02-14
TSAGE: Added the engine in a separate branch
Paul Gilbert