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2011-04-20TSAGE: Fix problem with text appearing with random background colours after ↵Paul Gilbert
scene changes
2011-04-20TSAGE: Properly destroy cloned objects when removed from a scenePaul Gilbert
2011-04-20TSAGE: Fix double-Miranda bug when Rock is drunk (scene 4100)strangerke
2011-04-19TSAGE: Fix blocking bug in scene 4100.strangerke
That unlocks the infamous "Alcohol? Cool, get my daughter!" scene :P
2011-04-19TSAGE: Rename several objects in Scene 4000strangerke
2011-04-19TSAGE: Suppress empty format string warning of g++.Johannes Schickel
2011-04-19TSAGE: Removed original game that uses 'Intro.txt' to indicate whether the ↵Paul Gilbert
introduction has played
2011-04-19TSAGE: Simplified the new Saver::getObjectCount methodPaul Gilbert
2011-04-19TSAGE: Changed Scene::_sceneNumber to avoid confusion with ↵Paul Gilbert
SceneManager::_sceneNumber
2011-04-19TSAGE: Reworked the saving code to fix crashesPaul Gilbert
Note that this undoes the recent compilation fix for GCC, since it didn't work. For now, used an explicit void ** conversion as previously suggested.
2011-04-19TSAGE: Fixed button highlighting in inventory dialogPaul Gilbert
2011-04-19TSAGE: Bugfixes for graphics glitches when using the lift in scene #2320Paul Gilbert
2011-04-18COMMON: Rename Error to ErrorCode, introduce new Error classMax Horn
2011-04-18TSAGE: Fix region 8 in scene 4045strangerke
2011-04-18TSAGE: Fix bug in scene 4045 "missing character".strangerke
I also renamed several objects and functions.
2011-04-18TSAGE: Fix palette corruption in savegame files.Paul Gilbert
2011-04-18TSAGE: Fix bug with selected inventory item remaining selected after ↵Paul Gilbert
restarting game
2011-04-18TSAGE: Removed InventoryDialog allFlag parameter.Paul Gilbert
This was intended to be used to simultaneously support the cheat mode dialog with all the inventory items. But that is going to need to be implemented as a completely separate dialog.
2011-04-18TSAGE: Initialise scene zoom percents in constructor. Fixes crash at the end ↵Paul Gilbert
of Scene #1400
2011-04-18TSAGE: Fix a couple of problems in Scene 2320, still brokenstrangerke
2011-04-18TSAGE: Describe scenes fro group 8 and 10strangerke
2011-04-18TSAGE: Fix bug in scene 1500strangerke
2011-04-17TSAGE: Fix a glitch in scene222:postInit. Suppress a useless comment.strangerke
2011-04-17TSAGE: Fix initialization of MTEXT speakerstrangerke
2011-04-17TSAGE: Fix subtle bug in StripManager. This fixes scene 2222.strangerke
2011-04-17TSAGE: CD version don't use protection page 1, 17 and abovestrangerke
2011-04-17TSAGE: Have copy protection turned on for all versions of the gamePaul Gilbert
I'd previously incorrectly assumed copy protection would be disabled in the CD version of the game without actually playing all the way through to that point to find out.
2011-04-17TSAGE: Removed redundant call to memory manager deallocatePaul Gilbert
2011-04-17TSAGE: Bugfixes for Scene #2300 - Starship HangerPaul Gilbert
2011-04-17TSAGE: Suppress strict-alias warnings on older GCCsdhewg
2011-04-17TSAGE: Remove redundant parameterdhewg
2011-04-17TSAGE: Fix glitches with incorrect pixels on the edges of zoomed objectsPaul Gilbert
2011-04-17TSAGE: Add listobjects and moveobject commands to the debuggerstrangerke
2011-04-17TSAGE: Add flag commands to the debuggerstrangerke
2011-04-17TSAGE: Disable GMM Save/Load buttons when saving/loading not allowedPaul Gilbert
2011-04-17TSAGE: Add workaround for scene 40 (glitch in animation of dying Kzin falling)strangerke
2011-04-16TSAGE: Rename some objects in scene 60 and fix the master button behavior.strangerke
This fix the blocking problem in scene 60.
2011-04-15TSAGE: Fix several problems in scene 40, including the blocking one (killing ↵strangerke
the assassin)
2011-04-15TSAGE: Cleanup. For coding consistency, remove default parameters when ↵strangerke
calling startSound() in scene groups 8 and 10
2011-04-15TSAGE: Fix several problems in scene 20. That fixes the intro and probably ↵strangerke
the evasion. Also add some comments in scene postInit in order to clarify the different actions available
2011-04-15TSAGE: Changed palette code back to using a byte arrayPaul Gilbert
2011-04-15TSAGE: Scene40: The hero may now use his stunner on the assassin. Scene ↵strangerke
still broken. Also move some display() to display2() for consistency with the rest of the scenes in group1
2011-04-14ALL: centre -> centerMax Horn
2011-04-14ALL: colour -> colorMax Horn
2011-04-14TSAGE: Added replacement hierarchy for palette modifier classes that better ↵Paul Gilbert
matches the original
2011-04-14TSAGE: Big Endian fixJoost Peters
2011-04-13TSAGE: Silence uninitialized variable usage warning.Johannes Schickel
Instead of passing an uninitialized dummy va_list to Action::attached we just pass the va parameter from SequenceManager::attached to it now, since that parameter is not used in Action::attached, it is safe to do that.
2011-04-13TSAGE: Replace the recently added error() by a warning(), allowing to play ↵strangerke
the CD version
2011-04-13TSAGE: Suppress some dead code, rename a variable (thanks fuzzie for ↵strangerke
pointing that)
2011-04-13TSAGE: Always initialise the event in getEvent()eriktorbjorn
This fixes Valgrind warnings when getEvent() is called when there are no pending events at all.