aboutsummaryrefslogtreecommitdiff
path: root/engines/tsage
AgeCommit message (Expand)Author
2011-04-18TSAGE: Fix bug in scene 1500strangerke
2011-04-17TSAGE: Fix a glitch in scene222:postInit. Suppress a useless comment.strangerke
2011-04-17TSAGE: Fix initialization of MTEXT speakerstrangerke
2011-04-17TSAGE: Fix subtle bug in StripManager. This fixes scene 2222.strangerke
2011-04-17TSAGE: CD version don't use protection page 1, 17 and abovestrangerke
2011-04-17TSAGE: Have copy protection turned on for all versions of the gamePaul Gilbert
2011-04-17TSAGE: Removed redundant call to memory manager deallocatePaul Gilbert
2011-04-17TSAGE: Bugfixes for Scene #2300 - Starship HangerPaul Gilbert
2011-04-17TSAGE: Suppress strict-alias warnings on older GCCsdhewg
2011-04-17TSAGE: Remove redundant parameterdhewg
2011-04-17TSAGE: Fix glitches with incorrect pixels on the edges of zoomed objectsPaul Gilbert
2011-04-17TSAGE: Add listobjects and moveobject commands to the debuggerstrangerke
2011-04-17TSAGE: Add flag commands to the debuggerstrangerke
2011-04-17TSAGE: Disable GMM Save/Load buttons when saving/loading not allowedPaul Gilbert
2011-04-17TSAGE: Add workaround for scene 40 (glitch in animation of dying Kzin falling)strangerke
2011-04-16TSAGE: Rename some objects in scene 60 and fix the master button behavior.strangerke
2011-04-15TSAGE: Fix several problems in scene 40, including the blocking one (killing ...strangerke
2011-04-15TSAGE: Cleanup. For coding consistency, remove default parameters when callin...strangerke
2011-04-15TSAGE: Fix several problems in scene 20. That fixes the intro and probably th...strangerke
2011-04-15TSAGE: Changed palette code back to using a byte arrayPaul Gilbert
2011-04-15TSAGE: Scene40: The hero may now use his stunner on the assassin. Scene still...strangerke
2011-04-14ALL: centre -> centerMax Horn
2011-04-14ALL: colour -> colorMax Horn
2011-04-14TSAGE: Added replacement hierarchy for palette modifier classes that better m...Paul Gilbert
2011-04-14TSAGE: Big Endian fixJoost Peters
2011-04-13TSAGE: Silence uninitialized variable usage warning.Johannes Schickel
2011-04-13TSAGE: Replace the recently added error() by a warning(), allowing to play th...strangerke
2011-04-13TSAGE: Suppress some dead code, rename a variable (thanks fuzzie for pointing...strangerke
2011-04-13TSAGE: Always initialise the event in getEvent()eriktorbjorn
2011-04-13TSAGE: Move two functions from .h to .cpp (thanks fuzzie for reporting that)strangerke
2011-04-13TSAGE: Fix two GCC warnings (which were bugs). Thanks LordHoto for reporting ...strangerke
2011-04-13TSAGE: "Cosmetic" cleanupsstrangerke
2011-04-13TSAGE: Fix build as dynamic plugin.Johannes Schickel
2011-04-13TSAGE: Fix compilation on NDS.Johannes Schickel
2011-04-13TSAGE: Fix compilation on Mac OS X PPC.Johannes Schickel
2011-04-13TSAGE: Cleanup custom List usage.Johannes Schickel
2011-04-13TSAGE: Fix compilation on Linux/amd64 with g++ 4.5.2.Johannes Schickel
2011-04-13TSAGE: Fix warningWillem Jan Palenstijn
2011-04-13TSAGE: Fixed warnings identified by BuildbotPaul Gilbert
2011-04-13TSAGE: Change palette code from 4-byte to 3-byte palettesPaul Gilbert
2011-04-13TSAGE: Fix a crash using the new palette effect. It still doesn't show much...strangerke
2011-04-12TSAGE: Implement most of the scene 9900. New palette animation is currently b...strangerke
2011-04-12TSAGE: Reworked the 'probe approaching rocks' cut-scene to work correctlyPaul Gilbert
2011-04-10TSAGE: Fixed bug in Scene #6100 with sunflowers briefly appearing too largePaul Gilbert
2011-04-10TSAGE: Lots more bugfixes for Scene #6100Paul Gilbert
2011-04-10TSAGE: Fix memory leak in the GfxSurface classPaul Gilbert
2011-04-10TSAGE: Simplified the custom surface code in GfxSurfacePaul Gilbert
2011-04-09TSAGE: Fixing uninitialised read errors identified by ValgrindPaul Gilbert
2011-04-09TSAGE: Clarifying field names in Scene #6100Paul Gilbert
2011-04-09TSAGE: Fixing memory leaksPaul Gilbert